You should keep users credentials and connections ids yourself. You should define List<ClientsEntity>
or something like that. Then override onConnected
and onDisconnected
methods. Client has to send querystring for connecting to your Hub as Lars said.
for example clients send to you like this
$.connection.hub.qs = { 'token' : 'id' };
In the Hub Class:
public class ChatHub : Hub
{
static List<ClientsEntity> clientsList = new List<ClientsEntity>();
public override Task OnConnected()
{
string connectionID = Context.ConnectionId;
string token = Context.QueryString["token"];
ClientsEntity clientItem = new ClientsEntity();
clientItem.connectionId = connectionID;
clientItem.token = token;
clientItem.connectionTime = DateTime.Now;
clientsList.Add(clientItem);
return base.OnConnected();
}
public override Task OnDisconnected()
{
ClientsEntity item = clientsList.FirstOrDefault(c => c.connectionId == Context.ConnectionId);
if (item != null) {
clientsList.Remove(item);
}
return base.OnDisconnected();
}
public override Task OnReconnected()
{
return base.OnReconnected();
}
public void Send(string token, string message)
{
ClientsEntity user = clientsList.FirstOrDefault(c => c.token == token);
if (user != null)
Clients.Client(user.connectionId).sendMessage(token, message);
}
public void GetConnectedClients(string token) {
ClientsEntity user = clientsList.FirstOrDefault(c => c.token == token);
if(token.Equals("-1") && user != null)
Clients.Client(user.connectionId).getConnClients(clientsList);
}
}