我有一个主线程,它在不同的时间调用子线程函数,但我不确定这是否是在Qt中这样做的正确方法。以下代码出错并寻找更好的替代方案

当主线程释放锁定子进行一项工作时,有一个无限运行的主线程。

#include <QtCore/QCoreApplication>
#include <QSemaphore>
#include <QThread> 
QSemaphore sem(0);
class Background : public QThread 
{
protected:
void run() 
{ 
for(;;)
{ 
   sem.acquire(1); 
   qDebug("Child function ran");
} 
} 
};

int main(int argc, char *argv[])  
{   
QCoreApplication a(argc, argv);   
Background child; 
child.start();
qDebug("Main running"); 
qDebug("release a lock");
sem.release(1);
qDebug("Do somework in main");   
//call child
sem.release(1);
sem.release(1);
return a.exec();  
}
有帮助吗?

解决方案

修改:修改整个帖子以涵盖基础知识。

<代码> Background.h

#ifndef BACKGROUND_H
#define BACKGROUND_H

#include <QThread>
#include <QObject>

class Background : public QThread 
{
Q_OBJECT
public:
   Background(QObject* parent = 0):QThread(parent){}
protected:
   void run()
   {
      qDebug(qPrintable(QString("Child function ran in thread: %1").arg(QThread::currentThreadId())));
   }
};

class BackgroundConcurrent : public QObject
{
Q_OBJECT
public:
   BackgroundConcurrent(QObject* parent = 0):QObject(parent){}
public slots:
   void doWork() const
   {
      qDebug(qPrintable(QString("Concurrent child function ran in thread: %1").arg(QThread::currentThreadId())));
   }
};

class BackgroundTrigger : public QObject
{
Q_OBJECT
public:
   BackgroundTrigger(QObject* parent = 0):QObject(parent){}
   ~BackgroundTrigger()
   {
      foreach(QObject* child, children())
      {
         QThread* childThread = qobject_cast<QThread*>(child);
         if (childThread)
            childThread->wait();
      }
   }
public slots:
   void triggerWorker()
   {
      Background* child = new Background(this);
      child->start();
   }
};

#endif // BACKGROUND_H

<代码>的main.cpp

#include "Background.h"

#include <QCoreApplication>
#include <QtConcurrentRun>

int main(int argc, char *argv[])  
{   
QCoreApplication a(argc, argv);   

// Using QThread
BackgroundTrigger childTrigger;
qDebug(qPrintable(QString("Main function ran in thread: %1").arg(QThread::currentThreadId())));

// Call child
childTrigger.triggerWorker();
childTrigger.triggerWorker();

// Using QtConcurrent
BackgroundConcurrent cchild;
QFuture<void> future1 = QtConcurrent::run(&cchild, &BackgroundConcurrent::doWork);
QFuture<void> future2 = QtConcurrent::run(&cchild, &BackgroundConcurrent::doWork);

return 0;
}

示例输出:

Main function ran in thread: 1087038064
Child function ran in thread: 1091267472
Child function ran in thread: 1093417872
Concurrent child function ran in thread: 1095519120
Concurrent child function ran in thread: 1097644944

请确保在头文件上运行moc, qmake 和< a href =“http://www.cmake.org/cmake/help/documentation.html”rel =“nofollow noreferrer”> cmake 都支持创建makefile。

以下是我用来构建代码的 CMakeLists.txt 文件:

cmake_minimum_required(VERSION 2.6)

#Project name
project(TEST)

#Use Qt4
find_package(Qt4)

if(QT4_FOUND)
set(QT_USE_QTOPENGL TRUE)
include(${QT_USE_FILE})

set(LIBS
    ${QT_LIBRARIES}
    )

#Source files (*.cpp, *.o)
set(TEST_SRCS main.cpp)

#Header files (*.h[pp])
set(TEST_HDRS Background.h)

#Qt macros to handle uic, moc, etc...
QT4_WRAP_CPP(TEST_MOC ${TEST_HDRS} OPTIONS -nw)

set(TEST_ALLSRC ${TEST_SRCS} ${TEST_MOC})

#Create main
add_executable(test ${TEST_ALLSRC})
target_link_libraries(test ${LIBS})

endif(QT4_FOUND)

其他提示

实际上你目前解决这个问题的方法非常好。

如果你喜欢用“清洁剂”做的话。时尚,你应该在你的工作线程中启动一个事件循环。然后工作线程将能够从主线程接收信号。您可以从主线程调用子线程中的函数(使用信号/插槽机制)来触发操作。

请点击此处了解更多详情: http://doc.trolltech.com/4.2/threads。 HTML#每线程事件环

(提示:关键的想法是你在工作线程中创建接收对象;然后它的插槽将在该线程中处理;或者你可以使用MoveToThread()函数)

似乎你可能想要使用一个信号,以适应正常的Qt风格。查看此问题;接受的答案似乎也与你的问题相符。

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