As the other answers, the first timer ID is overwritten. Try to store the IDs separately in an array or at least as separate variable names. Here is one adjustment using an array:
var Graph = {
graph: [0, 0], /// turn this into an array
start: function(id, i) { /// add a new parameter here
this.graph[id] = setInterval(function () {
$('#a').html(i++);
}, 1000);
},
stop: function (id) { /// add parameter here as well
window.clearInterval(this.graph[id]);
}
};
$('#bt1').click(function(){
Graph.start(0, 1); /// set index 0 with this timer id
});
$('#bt2').click(function(){
Graph.stop(0); /// stop using id at index 0
});
$('#bt3').click(function(){
Graph.start(1, 1); /// etc.
});
$('#bt4').click(function(){
Graph.stop(1);
});
Your i
variable may be subject to the same thing depending on what you try; I haven't addressed that here.
Hope this helps.