Question

I want to draw simple primitives at specific pixels on the screen (similar to this question). In order to do that I draw on top of all windows using the Overlay Window of the Window Manager. I can see the shape I am drawing and mouse events pass through but I don't see for example Window movements that are below the Overlay Window (unless I kill my application). I am new to Xlib programming, sry for asking a maybe simple question.

#include <assert.h>
#include <stdio.h>
#include <X11/Xlib.h>

#include <X11/extensions/Xcomposite.h>
#include <X11/extensions/Xfixes.h>
#include <X11/extensions/shape.h>

#include <cairo.h>
#include <cairo-xlib.h>

Display *d;
Window overlay;
Window root;
int width, height;

void
allow_input_passthrough (Window w)
{
    XserverRegion region = XFixesCreateRegion (d, NULL, 0);

    XFixesSetWindowShapeRegion (d, w, ShapeBounding, 0, 0, 0);
    XFixesSetWindowShapeRegion (d, w, ShapeInput, 0, 0, region);

    XFixesDestroyRegion (d, region);
}

void
prep_overlay (void)
{
    overlay = XCompositeGetOverlayWindow (d, root);
    allow_input_passthrough (overlay);
}

void draw(cairo_t *cr) {
    int quarter_w = width / 4;
    int quarter_h = height / 4;
    cairo_set_source_rgb(cr, 1.0, 0.0, 0.0);
    cairo_rectangle(cr, quarter_w, quarter_h, quarter_w * 2, quarter_h * 2);
    cairo_fill(cr);
}

int main() {
    d = XOpenDisplay(NULL);

    int s = DefaultScreen(d);
    root = RootWindow(d, s);

    XCompositeRedirectSubwindows (d, root, CompositeRedirectAutomatic);
    XSelectInput (d, root, SubstructureNotifyMask);

    width = DisplayWidth(d, s);
    height = DisplayHeight(d, s);

    prep_overlay();

    cairo_surface_t *surf = cairo_xlib_surface_create(d, overlay,
                                  DefaultVisual(d, s),
                                  width, height);
    cairo_t *cr = cairo_create(surf);

    XSelectInput(d, overlay, ExposureMask);

    draw(cr);

    XEvent ev;
    while (1) {
    XNextEvent(d, &ev);
        if (ev.type == Expose) {
            draw(cr);
        }
    }

    cairo_destroy(cr);
    cairo_surface_destroy(surf);
    XCloseDisplay(d);
    return 0;
}

How can I draw pixels on the Overlay Window and still see the windows below?

No correct solution

OTHER TIPS

May I suggest a simpler, pure X11 solution that does not have the flickering problem I experienced and also mentioned here. It uses the override_redirect functionality in Xlib:

#include <assert.h>
#include <stdio.h>
#include <X11/Xlib.h>
#include <X11/X.h>
#include <X11/Xutil.h>

#include <cairo.h>
#include <cairo-xlib.h>

#include <chrono>
#include <thread>

void draw(cairo_t *cr) {
    cairo_set_source_rgba(cr, 1.0, 0.0, 0.0, 0.5);
    cairo_rectangle(cr, 0, 0, 200, 200);
    cairo_fill(cr);
}

int main() {
    Display *d = XOpenDisplay(NULL);
    Window root = DefaultRootWindow(d);
    int default_screen = XDefaultScreen(d);

    // these two lines are really all you need
    XSetWindowAttributes attrs;
    attrs.override_redirect = true;

    XVisualInfo vinfo;
    if (!XMatchVisualInfo(d, DefaultScreen(d), 32, TrueColor, &vinfo)) {
        printf("No visual found supporting 32 bit color, terminating\n");
        exit(EXIT_FAILURE);
    }
    // these next three lines add 32 bit depth, remove if you dont need and change the flags below
    attrs.colormap = XCreateColormap(d, root, vinfo.visual, AllocNone);
    attrs.background_pixel = 0;
    attrs.border_pixel = 0;

    // Window XCreateWindow(
    //     Display *display, Window parent,
    //     int x, int y, unsigned int width, unsigned int height, unsigned int border_width,
    //     int depth, unsigned int class, 
    //     Visual *visual,
    //     unsigned long valuemask, XSetWindowAttributes *attributes
    // );
    Window overlay = XCreateWindow(
        d, root,
        0, 0, 200, 200, 0,
        vinfo.depth, InputOutput, 
        vinfo.visual,
        CWOverrideRedirect | CWColormap | CWBackPixel | CWBorderPixel, &attrs
    );

    XMapWindow(d, overlay);

    cairo_surface_t* surf = cairo_xlib_surface_create(d, overlay,
                                  vinfo.visual,
                                  200, 200);
    cairo_t* cr = cairo_create(surf);

    draw(cr);
    XFlush(d);

    // show the window for 10 seconds
    std::this_thread::sleep_for(std::chrono::milliseconds(10000));

    cairo_destroy(cr);
    cairo_surface_destroy(surf);

    XUnmapWindow(d, overlay);
    XCloseDisplay(d);
    return 0;
}

I went ahead and added 32 bit depth, but you get the picture. You can remove it if you desire.

Note that as far as the original question is concerned (drawing on the overlay window) this does not do. This draws a window that looks and behaves pretty much exactly like the other requirements in the question. However, it does not guarantee any direct drawing on the composite overlay window that is part of X11.

What it does do is just tell the window manager "don't mess with or decorate this window in any way", which itself is a suggestion, and window managers are not obliged to obey this rule (though almost all do). You probably don't want to directly draw on the overlay window as that would interfere with the compositor and almost certainly not draw anything correctly. I am not even sure how you would do that if the compositor has already requested access to the composite overlay, only one process at a time can access it.

Also, the overlay window is not relevant to the window manager, it is part of the compositor (Xcomposite).

sleep(50)! that's too much, it's 50 seconds. I used 5ms delay which works well.

Your problem seems with the runtime environment. You should have a composite display manager running already. (Not all display managers work as expected, better to try on different ones)

I confirm that screen below updated without any problem and I could interact with it.

This was run on:

Ubuntu 15.10
Kernel 4.2.0-18-generic
X.Org X Server 1.17.2
Compiz 0.9.12.2

Here the full code with just delay modification:

#include <assert.h>
#include <stdio.h>
#include <time.h>
#include <X11/Xlib.h>

#include <X11/extensions/Xcomposite.h>
#include <X11/extensions/Xfixes.h>
#include <X11/extensions/shape.h>

#include <cairo.h>
#include <cairo-xlib.h>

Display *d;
Window overlay;
Window root;
int width, height;

void
allow_input_passthrough (Window w)
{
    XserverRegion region = XFixesCreateRegion (d, NULL, 0);

    XFixesSetWindowShapeRegion (d, w, ShapeBounding, 0, 0, 0);
    XFixesSetWindowShapeRegion (d, w, ShapeInput, 0, 0, region);

    XFixesDestroyRegion (d, region);
}

void
prep_overlay (void)
{
    overlay = XCompositeGetOverlayWindow (d, root);
    allow_input_passthrough (overlay);
}

void draw(cairo_t *cr) {
    int quarter_w = width / 4;
    int quarter_h = height / 4;
    cairo_set_source_rgb(cr, 1.0, 0.0, 0.0);
    cairo_rectangle(cr, quarter_w, quarter_h, quarter_w * 2, quarter_h * 2);
    cairo_fill(cr);
}

int main() {
    struct timespec ts = {0, 5000000};

    d = XOpenDisplay(NULL);

    int s = DefaultScreen(d);
    root = RootWindow(d, s);

    XCompositeRedirectSubwindows (d, root, CompositeRedirectAutomatic);
    XSelectInput (d, root, SubstructureNotifyMask);

    width = DisplayWidth(d, s);
    height = DisplayHeight(d, s);

    prep_overlay();

    cairo_surface_t *surf = cairo_xlib_surface_create(d, overlay,
                                  DefaultVisual(d, s),
                                  width, height);
    cairo_t *cr = cairo_create(surf);

    XSelectInput(d, overlay, ExposureMask);

    draw(cr);

    XEvent ev;
    while(1) {
      overlay = XCompositeGetOverlayWindow (d, root);
      draw(cr);
      XCompositeReleaseOverlayWindow (d, root);
      nanosleep(&ts, NULL);
    }

    cairo_destroy(cr);
    cairo_surface_destroy(surf);
    XCloseDisplay(d);
    return 0;
}

X11 overlay on Ubuntu 15.10

X11 overlay on Ubuntu 15.10, desktop overview

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