Question

Is there a "win64" identifier in Qmake project files? Qt Qmake advanced documentation does not mention other than unix / macx / win32.

So far I've tried using:

win32:message("using win32")
win64:message("using win64")
amd64:message("using amd64")

The result is always "using win32".

Must I use a separate project-file for x32 and x64 projects, so they would compile against correct libraries? Is there any other way to identify between 32-bit and 64-bit environments?

Was it helpful?

Solution

I do it like this

win32 {

    ## Windows common build here

    !contains(QMAKE_TARGET.arch, x86_64) {
        message("x86 build")

        ## Windows x86 (32bit) specific build here

    } else {
        message("x86_64 build")

        ## Windows x64 (64bit) specific build here

    }
}

OTHER TIPS

Since Qt5 you can use QT_ARCH to detect whether your configuration is 32 or 64. When the target is 32-bit, that returns i386 and in case of a 64-bit target it has the value of x86_64. So it can be used like:

contains(QT_ARCH, i386) {
    message("32-bit")
} else {
    message("64-bit")
}

UPDATE: since very recently, Qt has a way of doing this transparently and easily, without manual hassle:

win32-g++:contains(QMAKE_HOST.arch, x86_64):{
    do something
}

Source: the brand new Qt Dev FAQ

I've figured out one way to do it.

Qt allows you to pass arbitrary config parameters which you can use to separate the targets.

By having a conditional config in your project file:

CONFIG(myX64, myX64|myX32) {
    LIBPATH += C:\Coding\MSSDK60A\Lib\x64
} else {
    LIBPATH += C:\Coding\MSSDK60A\Lib
}

and passing that custom config to qmake with

qmake CONFIG+=myX64

you get the wanted result.

No, but you can create and use a new mkspec, I think qmake also defines a platform identifier named after the current mkspec. Why do you need to test for 64 bit?

Reed

Licensed under: CC-BY-SA with attribution
Not affiliated with StackOverflow
scroll top