SQLite C++ Access Columns by Name
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03-07-2019 - |
Question
Is there a way to access SQLite results by column name (like a C++ Map) instead of index number in C/C++?
For example, Python's SQLite access allows dictionary access
Results = Query("SELECT * FROM table");
print Results['colname']
print Results['anothercol']
Any similar methods available in C++ for the SQLite's interface?
Solution
I'd go with Daniel in recommending SQLAPI++ at www.sqlapi.com -- at http://www.sqlapi.com/HowTo/fetch.html you can find a simple example of fetching fields by name. The example is a bit verbose so here's a code-only gist:
void showemps(SAConnection* pconn, int minage)
{
SACommand cmd(pconn, "select name, age from employees where age>:1");
cmd << minage;
cmd.execute();
while(cmd.FetchNext()) {
SAString sName = cmd.Field("name");
long nAge = cmd.Field("age");
printf("Name: %s, age: %d \n", sName, nAge);
}
}
OTHER TIPS
If you know the index of the column names just create a local variable for the column index like:
int colname = 0;
int anothercol = 2; //just guessing ;-)
Results = ...
std::cout << Results[colname];
std::cout << Results[anothercol];
newer answer http://www.sqlapi.com/ This library might do what you want it to.
old answer
Basically you will have to iterate the columns with sqlite3_column_name16
or sqlite3_column_name
. You will have to compare the strings these return with the one you want to look up.
I have used this, its MFC, but it gives you the basic idea of what needs done.
int CSQLite3Query::FieldIndex(const CString &field)
{
CheckVM();
if ( !field.IsEmpty() )
{
for ( int nField = 0; nField < m_nCols; nField++ )
{
#ifdef UNICODE
CString sTemp = (LPCTSTR)sqlite3_column_name16(m_VM, nField);
#else
CString sTemp = (LPCTSTR)sqlite3_column_name(m_VM, nField);
#endif
if (sTemp == field)
return nField;
}
}
else
{
throw new CSQLite3Exception(MFCSQLITE3_ERROR,
MFCSQLITE3_INVALID_FIELD_NAME);
}
return -1;
}