Be vigilant, look at the documentation of File.CreateText
Creates or opens a file for writing UTF-8 encoded text.
Return Value Type: System.IO.StreamWriter A StreamWriter that writes
to the specified file using UTF-8 encoding
It means that there is no need to create a new FileStream because FileStream is already created and returned when you use File.CreateText
. You should only use that created FileStream in your code.
Here is the fixed version of your code:
class Program
{
const string Filepath = "D:\\Vivek.txt";
static AutoResetEvent writerwaithandle = new AutoResetEvent(true);// Signaled state
static AutoResetEvent readerwaithandle = new AutoResetEvent(false);
static void Main()
{
if (File.Exists(Filepath))
{
File.Delete(Filepath);
}
//File.CreateText(Filepath);
CreateWriterThread();
CreateReaderThread();
Console.ReadKey();
}
private static void CreateWriterThread()
{
for (int i = 1; i <= 10; i++)
{
var thread = new Thread(WriteFile);
thread.Name = "Writer " + i;
thread.Start();
Thread.Sleep(250);
}
}
private static void CreateReaderThread()
{
for (int i = 1; i <= 10; i++)
{
var thread = new Thread(ReadFile);
thread.Name = "Reader " + i;
thread.Start();
}
}
private static void WriteFile()
{
writerwaithandle.WaitOne();
var streamwriter = File.CreateText(Filepath);
//var stream = new FileStream(Filepath, FileMode.Append);
//var streamwriter = new StreamWriter(stream);
streamwriter.WriteLine("written by" + Thread.CurrentThread.Name + DateTime.Now);
streamwriter.Flush();
streamwriter.Close();
readerwaithandle.Set();
}
private static void ReadFile()
{
readerwaithandle.WaitOne();
if (File.Exists(Filepath))
{
var stream = new FileStream(Filepath, FileMode.Open);
var streamreader = new StreamReader(stream);
var text = streamreader.ReadToEnd();
streamreader.Close();
Console.WriteLine("Read by thread {0} \n", Thread.CurrentThread.Name);
Console.WriteLine(text);
}
writerwaithandle.Set();
}
}