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Tag hlsl - This is page 1 - GeneraCodice
directx11 Point light issue. Objects translated from the origin are not lit correctly
https://www.generacodice.com/en/articolo/13691740/directx11-point-light-issue-objects-translated-from-the-origin-are-not-lit-correctly
c++
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directx
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lighting
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hlsl
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directx-11
StackOverflow
HLSL shader shows wiered colors
https://www.generacodice.com/en/articolo/13634983/hlsl-shader-shows-wiered-colors
c++
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colors
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shader
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direct3d
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hlsl
StackOverflow
How can I deterministically detect the shader fragment location in its 2x2 pixel quad?
https://www.generacodice.com/en/articolo/13618057/how-can-i-deterministically-detect-the-shader-fragment-location-in-its-2x2-pixel-quad
shader
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cg
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gpu
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glsl
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hlsl
StackOverflow
How to calculate view-space position from screen-space position without matrix multiplication
https://www.generacodice.com/en/articolo/13580284/how-to-calculate-view-space-position-from-screen-space-position-without-matrix-multiplication
shader
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hlsl
StackOverflow
How do you implement logic with a Boolean variable in HLSL?
https://www.generacodice.com/en/articolo/13378558/how-do-you-implement-logic-with-a-boolean-variable-in-hlsl
c#
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xna
-
hlsl
StackOverflow
cbuffer slots in Vertex shader and Pixel shader
https://www.generacodice.com/en/articolo/13196368/cbuffer-slots-in-vertex-shader-and-pixel-shader
shader
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buffer
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hlsl
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directx-11
StackOverflow
Writing on a UAV in pixel shader
https://www.generacodice.com/en/articolo/13049245/writing-on-a-uav-in-pixel-shader
directx
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shader
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hlsl
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directx-11
StackOverflow
HLSL, using texcoord to compare pixel position to center
https://www.generacodice.com/en/articolo/13037773/hlsl-using-texcoord-to-compare-pixel-position-to-center
xna
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hlsl
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pixel-shader
StackOverflow
JWPlayer 6.6: hls video keeps loading forever if clicked twice on player before it starts playing
https://www.generacodice.com/en/articolo/12866899/jwplayer-6-6-hls-video-keeps-loading-forever-if-clicked-twice-on-player-before-it-starts-playing
hlsl
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jwplayer
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jwplayer6
StackOverflow
Sampling custom float texture2D in HLSL
https://www.generacodice.com/en/articolo/12731218/sampling-custom-float-texture2d-in-hlsl
directx
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shader
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hlsl
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directx-11
StackOverflow
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