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Tag lighting - This is page 1 - GeneraCodice
Should the gl_FragColor value be normalized?
https://www.generacodice.com/en/articolo/13701640/should-the-gl-fragcolor-value-be-normalized
shader
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normalization
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lighting
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glsl
-
phong
StackOverflow
directx11 Point light issue. Objects translated from the origin are not lit correctly
https://www.generacodice.com/en/articolo/13691740/directx11-point-light-issue-objects-translated-from-the-origin-are-not-lit-correctly
c++
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directx
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lighting
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hlsl
-
directx-11
StackOverflow
Three.js disable lighting
https://www.generacodice.com/en/articolo/13665082/three-js-disable-lighting
JavaScript
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lighting
-
three.js
StackOverflow
GLSL per pixel lighting issue
https://www.generacodice.com/en/articolo/13490971/glsl-per-pixel-lighting-issue
c++
-
opengl
-
graphics
-
lighting
-
glsl
StackOverflow
Light attenuation strange behaviour
https://www.generacodice.com/en/articolo/13391098/light-attenuation-strange-behaviour
opengl
-
3d
-
lighting
StackOverflow
OpenGL - Making a point light that follows the camera
https://www.generacodice.com/en/articolo/13131181/opengl-making-a-point-light-that-follows-the-camera
c++
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opengl
-
camera
-
lighting
StackOverflow
OpenGL lighting has bright surfaces
https://www.generacodice.com/en/articolo/13121146/opengl-lighting-has-bright-surfaces
c
-
opengl
-
textures
-
lighting
-
normals
StackOverflow
Syncing Directional Lighting and Trackball Control - Threejs
https://www.generacodice.com/en/articolo/13055800/syncing-directional-lighting-and-trackball-control-threejs
JavaScript
-
graphics
-
lighting
-
three.js
StackOverflow
Lighting is misbehaving in shader program
https://www.generacodice.com/en/articolo/13053907/lighting-is-misbehaving-in-shader-program
c++
-
opengl
-
lighting
-
glsl
-
normals
StackOverflow
Bad lighting behaviour (fixed pipeline)
https://www.generacodice.com/en/articolo/12931294/bad-lighting-behaviour-fixed-pipeline
opengl
-
lighting
-
normals
StackOverflow
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