If you have multiple activities/services installed on Glass that have the same voice trigger intent filter, all of their names (based on the android:label
attribute of the <activity>
or <service>
tag in AndroidManifest.xml
) will appear in a disambiguation "submenu" when you speak that voice trigger.
For example (assume that res/xml/play_a_game_trigger.xml
represents a voice trigger for the string "play a game"):
<activity android:label="Tennis">
<intent-filter>
<action android:name="com.google.android.glass.action.VOICE_TRIGGER" />
</intent-filter>
<meta-data android:name="com.google.android.glass.VoiceTrigger"
android:resource="@xml/play_a_game_trigger" />
</activity>
<activity android:label="Bowling">
<intent-filter>
<action android:name="com.google.android.glass.action.VOICE_TRIGGER" />
</intent-filter>
<meta-data android:name="com.google.android.glass.VoiceTrigger"
android:resource="@xml/play_a_game_trigger" />
</activity>
would give you a voice menu flow that looks like
ok glass → play a game → Tennis
Bowling
Do note, however, that this menu would also include activities/services from other APKs that use the same voice trigger as well.
You can find more details at the Voice Input page of the GDK documentation.