Here is a solution working on matrices (which makes sense for this type of calculations, and in the end, 2D coordinates are matrices with 1 column!),
Scaling is pretty easy, just have to multiply each element of the matrix by the scale factor:
scaled = copy.deepcopy(original)
for i in range(len(scaled[0])):
scaled[0][i]=scaled[0][i]*scaleFactor
scaled[1][i]=scaled[1][i]*scaleFactor
Moving is pretty easy to, all you have to do is to add the offset to each element of the matrix, here's a method using matrix multiplication:
import numpy as np
# Matrix multiplication
def mult(matrix1,matrix2):
# Matrix multiplication
if len(matrix1[0]) != len(matrix2):
# Check matrix dimensions
print 'Matrices must be m*n and n*p to multiply!'
else:
# Multiply if correct dimensions
new_matrix = np.zeros(len(matrix1),len(matrix2[0]))
for i in range(len(matrix1)):
for j in range(len(matrix2[0])):
for k in range(len(matrix2)):
new_matrix[i][j] += matrix1[i][k]*matrix2[k][j]
return new_matrix
Then create your translation matrix
import numpy as np
TranMatrix = np.zeros((3,3))
TranMatrix[0][0]=1
TranMatrix[0][2]=Tx
TranMatrix[1][1]=1
TranMatrix[1][2]=Ty
TranMatrix[2][2]=1
translated=mult(TranMatrix, original)
And finally, rotation is a tiny bit trickier (do you know your angle of rotation?):
import numpy as np
RotMatrix = np.zeros((3,3))
RotMatrix[0][0]=cos(Theta)
RotMatrix[0][1]=-1*sin(Theta)
RotMatrix[1][0]=sin(Theta)
RotMatrix[1][1]=cos(Theta)
RotMatrix[2][2]=1
rotated=mult(RotMatrix, original)
Some further reading on what I've done:
- http://en.wikipedia.org/wiki/Transformation_matrix#Affine_transformations
- http://en.wikipedia.org/wiki/Homogeneous_coordinates
- http://www.essentialmath.com/tutorial.htm (concerning all the algebra transformations)
So basically, it should work if you insert those operations inside your code, multiplying your vectors by the rotation / translation matrices
EDIT
I just found this Python library that seems to provide all type of transformations: http://toblerity.org/shapely/index.html