The smallest allocable unit of memory is 1 Byte of most machines.There isn't a way to allocate 1 bit, it may be not mappable.It must contain all ASCII characters.
So just use a Byte and then read the bitmask.
Use something like:
@property (nonatomic) Byte byte;
Then use a macro for reading:
#define BitAtIndex(byte,index) (byte & (1<<index))!=0
PS: Of course the index can't be greater than 7.