I've read a post with a similar question, there a possible solution was to add a category for the UIImage effect you want to provide. The only difference here is that you should use one of the CIColorControls
Parameters: inputSharpness
and the CISharpenLuminance
filter.
Back to your question: It seems from your comments you have some problem about how you initialize your filter. I take a look to the official documentation and I would use CISharpenLuminance
instead during the initialization phase. It is only available in ios 6 though.
EDIT Like i said if you want to stick with core image the feature you want is available on iOS 6 only. I can recommend you to use a third party lib: GPU library from bradlarson if you want to be compatible with ios 5.