I wanted to create a project for streaming multiple images through net. I just wanted to start with small, functional code but already encountered a funky problem for me. Image is received, but it contains graphical bugs like its only a part of it.
Sadly cant show images cause of low rputation, here is link.
http://img543.imageshack.us/img543/1508/buggedy.jpg
Of course, million dollars for answer. ^^
TcpListener listener;
TcpClient client;
TcpClient datatoclient;
NetworkStream stream;
Host part:
listener = new TcpListener(5000);
listener.Start();
datatoclient = listener.AcceptTcpClient();
NetworkStream nowystream = datatoclient.GetStream();
MemoryStream ms = new MemoryStream();
byte[] image = File.ReadAllBytes("default.jpg");
switch (trackBar1.Value)
{
case 0:
image = File.ReadAllBytes("mirrion.jpg");
break;
case 1:
image = File.ReadAllBytes("tenis.jpg");
break;
case 2:
image = File.ReadAllBytes("marisasold.jpg");
break;
}
// get the image size in bytes
int numberOfBytes = image.Length;
// put the size into an array
byte[] numberOfBytesArray = BitConverter.GetBytes(numberOfBytes);
// send the image size
nowystream.Write(numberOfBytesArray, 0, numberOfBytesArray.Length);
// send the image
nowystream.Write(image, 0, numberOfBytes);
Client part:
client = new TcpClient("127.0.0.1", 5000);
stream = client.GetStream();
byte[] data = new byte[4];
// read the size
stream.Read(data, 0, data.Length);
int size = BitConverter.ToInt32(data, 0);
label1.Text = size.ToString();
// prepare buffer
data = new byte[size];
// load image
stream.Read(data, 0, data.Length);
// save image to file for test
File.WriteAllBytes("received.jpg", data);
MemoryStream MS = new MemoryStream(data);
pictureBox1.Image = Image.FromStream(MS);