This appears to be under development. As a work-around, you can export the geometry only from the Editor so your JSON looks like this:
{
"metadata": {
"version": 4,
"type": "geometry",
"generator": "GeometryExporter"
},
"vertices": [ ... ]
"normals": [ ... ]
"uvs": [[]],
"faces": [ ... ]
}
Then do this:
loader.load( "Kiss2.js", function ( geometry, materials ) {
var mesh = new THREE.Mesh( geometry, new THREE.MeshPhongMaterial( { color: 0xff0000, ambient: 0xff0000 } ) );
scene.add( mesh );
});
three.js.r.58