vc++ problem in situation export/import global variables in dlls
-
09-10-2019 - |
سؤال
Precondition
environment : VC2005
I encountered this problem when discovered circular dependency in my project(two dll references each other), so divide either of one dll to two dll's.
explain with example :
typedef struct { <br>
char myFileName[MAX_PATH];
} MyStructure;
Before :
MyHeader.h
MyStructure globalStruct;
After:
MyCommon.h
#ifdef _MYGLOBAL_
#define API __declspec(dllexport)
#else
#define API __declspec(dllimport)
#endif
API extern MyStructure globalStruct;
MyGlobal.c
API MyStructure globalStruct;
MySpecific.c
API MyStructure globalStruct;
failed code after changed: (this code run in specific dll)
handle = LoadLibrary(globalStruct.myFileName);
I confirmed globalStruct.myFileName values are same(at lease real words).
I can't access the value directly with debugger after changed. so, to see value in debugger, I copyed to temp local char[] variable. And then, I found before value and after value are different in tailing dummy char's.
before:
d:[my path] '0'(char end null) '0' '0' ...
after:
d:[my path] '0'(char end null) '-3' '-3' '-3' ...
thank you for your reading.
المحلول
self-solved my problem.
This is because dll does not re-compiled after my circular dependency removal work.
So, this problem is not related import/export global variable but dll re-compile issue.
Sorry for my ugly question.