If you don't absolutely need FunctionCall to be abstract, you can declare two versions of it:
public abstract class MyBaseClass
{
public virtual void FunctionCall(int i)
{
this.FunctionCall(i, "");
}
public virtual void FunctionCall(int i, string s)
{
}
}
public class MyDerivedClass : MyBaseClass
{
public override void FunctionCall(int i)
{
MessageBox.Show(i.ToString());
}
}
public class YourDerivedClass : MyBaseClass
{
public override void FunctionCall(int i, string s)
{
MessageBox.Show(s + " " + i.ToString());
}
}
Otherwise, if it must be abstract to ensure it is implemented, you could still add two versions, it just makes the inheritors more verbose:
public abstract class MyBaseClass
{
public abstract void FunctionCall(int i);
public abstract void FunctionCall(int i, string s);
}
public class MyDerivedClass : MyBaseClass
{
public override void FunctionCall(int i, string s)
{
throw new NotImplementedException();
}
public override void FunctionCall(int i)
{
MessageBox.Show(i.ToString());
}
}
public class YourDerivedClass : MyBaseClass
{
public override void FunctionCall(int i)
{
throw new NotImplementedException();
}
public override void FunctionCall(int i, string s)
{
MessageBox.Show(s + " " + i.ToString());
}
}