Project the polygon B onto the plane of support of face A. This is best done by rotating space so that A becomes parallel to the XY plane, and dropping all Z coordinates. You will know if B faces A if the two 2D polygons intersect each other (http://en.wikipedia.org/wiki/Weiler%E2%80%93Atherton).
You may additionally check if all B vertices are on the same side of the plane of support by checking the signs of the Z coordinates.