My iOS games debug it in device,would crash in every 5 minutes.In my games,some object are retain,and some are autorelease.I know my games have memory leaks,but I try to fix it in my best.What should I do next?

I tried to use Insturment Leaks to trace where leak,and tried device debug log,too.But nothing help.

Thx a lot.

PS:forget my fundamental English.

有帮助吗?

解决方案

You have to use automatic reference counting (ARC), it will automatically handle the memory better than what you are doing

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