我有一个用户控件,当我双击它,我希望它放大,如果它是不是已经。如果是,则双击将缩小它。我可以得到它与后面的代码工作,但我不能让它在XAML工作。 下面是手柄后面的代码是在双击事件。

void MyObjectMouseDoubleClick(object sender, MouseButtonEventArgs e)
    {
        if (IsZoomedIn)
        {
            IsZoomedIn = false;
            //ZoomOutAnimation();
        }
        else
        {
            IsZoomedIn = true;
            //ZoomInAnimation();
        }
    }

然后在我的XAML:

<UserControl.RenderTransform>
    <TransformGroup>
        <RotateTransform />
        <ScaleTransform />
        <TranslateTransform />
    </TransformGroup>
</UserControl.RenderTransform>

<UserControl.Style>
    <Style>
        <Style.Triggers>
            <Trigger Property="local:MyObject.IsZoomedIn" Value="False">
                <Trigger.EnterActions>
                    <BeginStoryboard>
                        <Storyboard>
                            <DoubleAnimation Storyboard.TargetProperty="(UserControl.
                            RenderTransform).(TransformGroup.Children)[1].
                            (ScaleTransform.ScaleX)" To="1" Duration="0:0:.3" />
                            <DoubleAnimation Storyboard.TargetProperty="(UserControl.
                            RenderTransform).(TransformGroup.Children)[1].
                            (ScaleTransform.ScaleY)" To="1" Duration="0:0:.3" />
                        </Storyboard>
                    </BeginStoryboard>
                </Trigger.EnterActions>
            </Trigger>
            <Trigger Property="local:MyObject.IsZoomedIn" Value="True">
                <Trigger.EnterActions>        
                <BeginStoryboard>
                    <Storyboard>
                        <DoubleAnimation Storyboard.TargetProperty="(UserControl.
                        RenderTransform).(TransformGroup.Children)[1].
                        (ScaleTransform.ScaleX)" To="2" Duration="0:0:.3" />
                        <DoubleAnimation Storyboard.TargetProperty="(UserControl.
                        RenderTransform).(TransformGroup.Children)[1].
                        (ScaleTransform.ScaleY)" To="2" Duration="0:0:.3" />
                    </Storyboard>
                </BeginStoryboard>
                </Trigger.EnterActions>
            </Trigger>
        </Style.Triggers>
    </Style>
</UserControl.Style>

一旦放大了我的用户,变焦出动画不起作用。任何帮助表示赞赏。点击 感谢。

有帮助吗?

解决方案

您动画被保持值,因此第二动画没有出现即使触发器被触发。代替具有两个单独的触发器,可以像您所使用的EnterActions使用Trigger.ExitActions。

<Trigger Property="IsZoomedIn"
         Value="True">
    <Trigger.EnterActions>
        <BeginStoryboard>
            <Storyboard >
                <DoubleAnimation Storyboard.TargetProperty="(UserControl.RenderTransform).(TransformGroup.Children)[1].(ScaleTransform.ScaleX)"     
                                 To="2"
                                 Duration="0:0:.3" />
                <DoubleAnimation Storyboard.TargetProperty="(UserControl.RenderTransform).(TransformGroup.Children)[1].(ScaleTransform.ScaleY)"
                                 To="2"
                                 Duration="0:0:.3" />
            </Storyboard>
        </BeginStoryboard>
    </Trigger.EnterActions>
    <Trigger.ExitActions>
        <BeginStoryboard>
            <Storyboard>
                <DoubleAnimation Storyboard.TargetProperty="(UserControl.RenderTransform).(TransformGroup.Children)[1].(ScaleTransform.ScaleX)"
                                 To="1"
                                 Duration="0:0:.3" />
                <DoubleAnimation Storyboard.TargetProperty="(UserControl.RenderTransform).(TransformGroup.Children)[1].(ScaleTransform.ScaleY)"
                                 To="1"
                                 Duration="0:0:.3" />
            </Storyboard>
        </BeginStoryboard>
    </Trigger.ExitActions>
</Trigger>
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