我有与CoerceValueCallback一个DependencyProperty的控制。 此属性绑定到模型对象上的属性。

当设置控制属性到导致胁迫绑定推的不受胁迫值,以模型对象的值。在控制的特性值被正确地强制。

我如何绑定到强制价值推到模型对象?

void Initialize()
{
    UIObject ui = new UIObject();
    ModelObject m = new ModelObject();
    m.P = 4;

    Binding b = new Binding("P");
    b.Source = m;
    b.Mode = BindingMode.TwoWay;
    Debug.WriteLine("SetBinding");
    // setting the binding will push the model value to the UI
    ui.SetBinding(UIObject.PProperty, b);

    // Setting the UI value will result in coercion but only in the UI.
    // The value pushed to the model through the binding is not coerced.
    Debug.WriteLine("Set to -4");
    ui.P = -4;

    Debug.Assert(ui.P == 0);
    // The binding is TwoWay, the DP value is coerced to 0.
    Debug.Assert(m.P == 0); // Not true. This will be -4. Why???
}

class UIObject : FrameworkElement
{
    public static readonly DependencyProperty PProperty =
        DependencyProperty.Register("P", typeof(int), typeof(UIObject), 
        new FrameworkPropertyMetadata(
            new PropertyChangedCallback(OnPChanged), 
            new CoerceValueCallback(CoerceP)));

    public int P
    {
        get { return (int)GetValue(PProperty); }
        set { SetValue(PProperty, value); }
    }

    private static void OnPChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
    {
        Debug.WriteLine(typeof(UIObject) + ".P changed from " + e.OldValue + " to " + e.NewValue);
    }

    private static object CoerceP(DependencyObject sender, object value)
    {
        int p = (int)value;
        if (p < 0)
        {
            Debug.WriteLine(typeof(UIObject) + ".P coerced from " + p + " to 0");
            p = 0;
        }
        return p;
    }
}

class ModelObject
{
    private int p;
    public int P
    {
        get
        {
            Debug.WriteLine(this + ".P returned " + this.p);
            return this.p;
        }
        set
        {
            Debug.WriteLine(this + ".P changed from +" + this.p + " to " + value);
            this.p = value;
        }
    }
}
有帮助吗?

解决方案

我不认为要挟回调意味着是一个双行道。一个解决方法是,以更新裹胁回调的内部模型的值。

其他提示

我认为,这就是胁迫的整体思路 - 在飞行正确的值,而不会触发任何其他相关性的修改。可以使用下面的代码,而不是天然的强制机制:

OnPChanged(/* ... */)
{
    // ...
    var coercedP = CoerceP(P);
    if (P != coercedP)
        P = coercedP;
    // ...
}

HTH。

这里是您的目标对象上设置的值的扩展方法

public static void SetTargetValue<T>(this FrameworkElement element, DependencyProperty dp, T value)
    {
        var binding = BindingOperations.GetBinding(element, dp);
        if (binding == null) return;
        var name = binding.Path.Path;
        var splits = name.Split('.');
        var target = element.DataContext;
        for (var i = 0; i < splits.Length; i++)
        {
            PropertyInfo property;
            if (i == splits.Length - 1)
            {
                property = target.GetType().GetProperty(splits[i]);
                property.SetValue(target, value);
            }
            else
            {
                property = target.GetType().GetProperty(splits[i]);
                target = property.GetValue(target);
            }
        }
    }

因此,在该方法中,使用结合,可以设置值到来源。五言源路径可以有很多名字 - Property1.Property2.Property3等。 在要挟的方法,你只需要调用此方法:

private static object CoerceProperty(DependencyObject d, object baseValue)
    {
        if (!Check)
        {
            var sender = (FrameworkElement)d;
            sender.SetTargetValue(MyPropertyProperty, myValue);
            return needValue;
        }
        return baseValue;
    }
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