I have a Rails 3.2 app running on Heroku, and it uses CKEditor. Now, CKEditor is a pretty large collection of files and folders, and is probably the biggest contributor to the time it takes to precompile assets. A regular push to Heroku takes well over a minute on the assets:precompile step.

So I now precompile locally, and only when I've made edits, before I push to Heroku, to shorten deploy times. However, my poor old Windows laptop easily breaks 15 minutes for rake assets:precompile. This makes it a huge pain to make minor edits or additions to js or css files.

I do have config.assets.initialize_on_precompile = false as required by Heroku docs. But I'm pretty sure the real time hog is compression, i.e. Uglifier.

Does anyone have a suggestion to how I can remedy this? Am I simply doing it wrong? Is there a way to only compile changed files? Could/should I move CKEditor directly to the public dir to avoid precompiling?

有帮助吗?

解决方案

You can try to load the assets only on the changed files which would speed up compiling process by a huge margin. You can easily do so using turbo-sprockets-gem.

https://github.com/ndbroadbent/turbo-sprockets-rails3

The documentation is pretty straight forward. Hope this helps.

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