ReSharper 重新格式化代码功能非常方便和灵活,特别是 JetBrains 在 3.0 版本中添加了新的代码布局模板灵活性。

ReSharper 是否有一组标准的代码样式设置,与以下强制执行的规则相匹配 微软风格警察, ,以便 StyleCop 合规性可以像运行 ReSharper“重新格式化代码”功能一样简单?

有帮助吗?

解决方案

尝试使用 ReSharper StyleCop 插件: http://www.codeplex.com/StyleCopForReSharper

其他提示

我正在寻找同样的东西。

这是自定义类型成员布局:

<?xml version="1.0" encoding="utf-8"?>
<Patterns xmlns="urn:shemas-jetbrains-com:member-reordering-patterns">

  <!--Do not reorder COM interfaces and structs marked by 
      StructLayout attribute-->
  <Pattern>
    <Match>
      <Or Weight="100">
        <And>
          <Kind Is="interface"/>
          <HasAttribute CLRName="System.Runtime.InteropServices.InterfaceTypeAttribute"/>
        </And>
        <HasAttribute CLRName="System.Runtime.InteropServices.StructLayoutAttribute"/>
      </Or>
    </Match>
  </Pattern>

  <!--Special formatting of NUnit test fixture-->
  <Pattern RemoveAllRegions="true">
    <Match>
      <And Weight="100">
        <Kind Is="class"/>
        <HasAttribute CLRName="NUnit.Framework.TestFixtureAttribute" 
                      Inherit="true"/>
      </And>
    </Match>

    <!--Setup/Teardow-->
    <Entry>
      <Match>
        <And>
          <Kind Is="method"/>
          <Or>
            <HasAttribute CLRName="NUnit.Framework.SetUpAttribute" 
                          Inherit="true"/>
            <HasAttribute CLRName="NUnit.Framework.TearDownAttribute" 
                          Inherit="true"/>
            <HasAttribute CLRName="NUnit.Framework.FixtureSetUpAttribute" 
                          Inherit="true"/>
            <HasAttribute CLRName="NUnit.Framework.FixtureTearDownAttribute" 
                          Inherit="true"/>
          </Or>
        </And>
      </Match>
      <Group Region="Setup/Teardown"/>
    </Entry>

    <!--All other members-->
    <Entry/>

    <!--Test methods-->
    <Entry>
      <Match>
        <And Weight="100">
          <Kind Is="method"/>
          <HasAttribute CLRName="NUnit.Framework.TestAttribute" 
                        Inherit="false"/>
        </And>
      </Match>
      <Sort>
        <Name/>
      </Sort>
    </Entry>
  </Pattern>

  <!--Default pattern-->
  <Pattern>
    <!--public delegate-->
    <Entry>
      <Match>
        <And Weight="100">
          <Access Is="public"/>
          <Kind Is="delegate"/>
        </And>
      </Match>
      <Sort>
        <Name/>
      </Sort>
      <Group Region="Delegates"/>
    </Entry>

    <!--public enum-->
    <Entry>
      <Match>
        <And Weight="100">
          <Access Is="public"/>
          <Kind Is="enum"/>
        </And>
      </Match>
      <Sort>
        <Name/>
      </Sort>
      <Group>
        <Name Region="${Name} enum"/>
      </Group>
    </Entry>

    <!--fields and constants-->
    <Entry>
      <Match>
        <Or>
          <Kind Is="constant"/>
          <Kind Is="field"/>
        </Or>
      </Match>
      <Sort>
        <Kind Order="constant field"/>
        <Readonly/>
        <Static/>
        <Name/>
      </Sort>
      <Group Region="Fields"/>
    </Entry>

    <!-- Events-->
    <Entry>
      <Match>
        <Kind Is="event"/>
      </Match>
      <Sort>
        <Name/>
      </Sort>
      <Group Region="Events"/>
    </Entry>

    <!--Constructors. Place static one first-->
    <Entry>
      <Match>
        <Kind Is="constructor"/>
      </Match>
      <Sort>
        <Static/>
      </Sort>
      <Group Region="Constructors"/>
    </Entry>

    <!--properties, indexers-->
    <Entry>
      <Match>
        <Or>
          <Kind Is="property"/>
          <Kind Is="indexer"/>
        </Or>
      </Match>
      <Sort>
        <Name/>
      </Sort>
      <Group Region="Properties"/>
    </Entry>

    <!--interface implementations-->
    <Entry>
      <Match>
        <And Weight="100">
          <Kind Is="member"/>
          <ImplementsInterface/>
        </And>
      </Match>
      <Sort>
        <ImplementsInterface Immediate="true"/>
        <Kind Order="property"/>
        <Name/>
      </Sort>
      <Group>
        <ImplementsInterface Immediate="true" 
                             Region="${ImplementsInterface} Members"/>
      </Group>
    </Entry>

    <!-- public Methods -->
    <Entry>
      <Match>
        <And>
          <Kind Is="method"/>
          <Access Is="public"/>
        </And>
      </Match>
      <Sort>
        <Static/>
        <Name/>
      </Sort>
      <Group>
      </Group>
    </Entry>

    <!-- internal Methods -->
    <Entry>
      <Match>
        <And>
          <Kind Is="method"/>
          <Access Is="internal"/>
        </And>
      </Match>
      <Sort>
        <Static/>
        <Name/>
      </Sort>
      <Group>
      </Group>
    </Entry>

    <!--protected internal Methods -->
    <Entry>
      <Match>
        <And>
          <Kind Is="method"/>
          <Access Is="protected-internal"/>
        </And>
      </Match>
      <Sort>
        <Static/>
        <Name/>
      </Sort>
      <Group>
      </Group>
    </Entry>


    <!-- protected Methods -->
    <Entry>
      <Match>
        <And>
          <Kind Is="method"/>
          <Access Is="protected"/>
        </And>
      </Match>
      <Sort>
        <Static/>
        <Name/>
      </Sort>
      <Group>
      </Group>
    </Entry>

    <!-- private Methods -->
    <Entry>
      <Match>
        <And>
          <Kind Is="method"/>
          <Access Is="private"/>
        </And>
      </Match>
      <Sort>
        <Static/>
        <Name/>
      </Sort>
      <Group>
      </Group>
    </Entry>

    <!--all other members-->
    <Entry/>

    <!--nested types-->
    <Entry>
      <Match>
        <Kind Is="type"/>
      </Match>
      <Sort>
        <Name/>
      </Sort>
      <Group>
        <Name Region="Nested type: ${Name}"/>
      </Group>
    </Entry>
  </Pattern>
</Patterns>
<!--
I. Overall

I.1 Each pattern can have <Match>....</Match> element. For the given type 
    declaration, the pattern with the match, evaluated to 'true' with the 
    largest weight, will be used 
I.2 Each pattern consists of the sequence of <Entry>...</Entry> elements. 
    Type member declarations are distributed between entries
I.3 If pattern has RemoveAllRegions="true" attribute, then all regions 
    will be cleared prior to reordering. Otherwise, only auto-generated 
    regions will be cleared
I.4 The contents of each entry is sorted by given keys (First key is 
    primary,  next key is secondary, etc). Then the declarations are 
    grouped and en-regioned by given property

II. Available match operands

Each operand may have Weight="..." attribute. This weight will be added 
to the match weight if the operand is evaluated to 'true'.The default 
weight is 1

II.1 Boolean functions:
II.1.1 <And>....</And>
II.1.2 <Or>....</Or>
II.1.3 <Not>....</Not>

II.2 Operands
II.2.1  <Kind Is="..."/>. Kinds are: class, struct, interface, enum, 
        delegate, type, constructor, destructor, property, indexer, method, 
        operator, field, constant, event, member
II.2.2  <Name Is="..." [IgnoreCase="true/false"] />. The 'Is' attribute 
        contains regular expression
II.2.3  <HasAttribute CLRName="..." [Inherit="true/false"] />. The 'CLRName'
        attribute contains regular expression
II.2.4  <Access Is="..."/>. The 'Is' values are: public, protected, internal,
        protected internal, private
II.2.5  <Static/>
II.2.6  <Abstract/>
II.2.7  <Virtual/>
II.2.8  <Override/>
II.2.9  <Sealed/>
II.2.10 <Readonly/>
II.2.11 <ImplementsInterface CLRName="..."/>. The 'CLRName' attribute 
        contains regular expression
II.2.12 <HandlesEvent />
-->

基于这个,这对我来说并没有成功,但谁值得称赞: http://www.clydesdalesoftware.net/blogs/jluif/CommentView,guid,1875594b-0d23-401f-8e22-f1cbf87beefe.aspx

这是符合 stylecop 的标头片段:

// <copyright file="$FileName$" company="$Company$">
// Copyright (c) 2008 All Right Reserved
// </copyright>
// <author>$author$</author>
// <email>$email$</email>
// <date>$date$</date>
// <summary>$summary$</summary>

虽然还没有完全实现,但这是一个开始。

由于这个答案,自定义类型成员布局已放入 StyleCop for resharper 插件中。看 这里

许可以下: CC-BY-SA归因
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