When I stop and re-run the debugger in Visual Studio against a Windows Mobile 6 device, the emulator restarts each time making the debugging experience extremely slow. I could understand if I made changes to the code, but this is happening regardless of whether changes are made.

Is there any reason why Visual Studio would restart a new emulator each time? How can I ensure that the debugger uses the same instance of the emulator that is already running?

有帮助吗?

解决方案

I figured it out. I had multiple projects within the solution for various assemblies and the emulator type set for each project was sometimes different and thus causing multiple emulators to fire up. When I closed the multiple emulators Visual Studio would then re-start them all next time I went to debug.

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