我有一个 ScrollView 包围我的整个布局,以便整个屏幕都可以滚动。此 ScrollView 中的第一个元素是 Horizo​​ntalScrollView 块,它具有可以水平滚动的功能。我在horizo​​ntalscrollview中添加了一个ontouchlistener来处理触摸事件并强制视图“捕捉”到ACTION_UP事件上最接近的图像。

所以我想要的效果就像普通的 Android 主屏幕一样,你可以从一个屏幕滚动到另一个屏幕,当你抬起手指时它会捕捉到一个屏幕。

除了一个问题之外,这一切都很好用:我需要几乎完全水平地从左向右滑动才能注册 ACTION_UP。如果我至少垂直滑动(我认为很多人在手机上左右滑动时往往会这样做),我将收到 ACTION_CANCEL 而不是 ACTION_UP。我的理论是,这是因为水平滚动视图位于滚动视图内,并且滚动视图劫持垂直触摸以允许垂直滚动。

如何从水平滚动视图中禁用滚动视图的触摸事件,但仍允许滚动视图中其他位置的正常垂直滚动?

这是我的代码示例:

   public class HomeFeatureLayout extends HorizontalScrollView {
    private ArrayList<ListItem> items = null;
    private GestureDetector gestureDetector;
    View.OnTouchListener gestureListener;
    private static final int SWIPE_MIN_DISTANCE = 5;
    private static final int SWIPE_THRESHOLD_VELOCITY = 300;
    private int activeFeature = 0;

    public HomeFeatureLayout(Context context, ArrayList<ListItem> items){
        super(context);
        setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.WRAP_CONTENT));
        setFadingEdgeLength(0);
        this.setHorizontalScrollBarEnabled(false);
        this.setVerticalScrollBarEnabled(false);
        LinearLayout internalWrapper = new LinearLayout(context);
        internalWrapper.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT));
        internalWrapper.setOrientation(LinearLayout.HORIZONTAL);
        addView(internalWrapper);
        this.items = items;
        for(int i = 0; i< items.size();i++){
            LinearLayout featureLayout = (LinearLayout) View.inflate(this.getContext(),R.layout.homefeature,null);
            TextView header = (TextView) featureLayout.findViewById(R.id.featureheader);
            ImageView image = (ImageView) featureLayout.findViewById(R.id.featureimage);
            TextView title = (TextView) featureLayout.findViewById(R.id.featuretitle);
            title.setTag(items.get(i).GetLinkURL());
            TextView date = (TextView) featureLayout.findViewById(R.id.featuredate);
            header.setText("FEATURED");
            Image cachedImage = new Image(this.getContext(), items.get(i).GetImageURL());
            image.setImageDrawable(cachedImage.getImage());
            title.setText(items.get(i).GetTitle());
            date.setText(items.get(i).GetDate());
            internalWrapper.addView(featureLayout);
        }
        gestureDetector = new GestureDetector(new MyGestureDetector());
        setOnTouchListener(new View.OnTouchListener() {
            @Override
            public boolean onTouch(View v, MotionEvent event) {
                if (gestureDetector.onTouchEvent(event)) {
                    return true;
                }
                else if(event.getAction() == MotionEvent.ACTION_UP || event.getAction() == MotionEvent.ACTION_CANCEL ){
                    int scrollX = getScrollX();
                    int featureWidth = getMeasuredWidth();
                    activeFeature = ((scrollX + (featureWidth/2))/featureWidth);
                    int scrollTo = activeFeature*featureWidth;
                    smoothScrollTo(scrollTo, 0);
                    return true;
                }
                else{
                    return false;
                }
            }
        });
    }

    class MyGestureDetector extends SimpleOnGestureListener {
        @Override
        public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
            try {
                //right to left 
                if(e1.getX() - e2.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) {
                    activeFeature = (activeFeature < (items.size() - 1))? activeFeature + 1:items.size() -1;
                    smoothScrollTo(activeFeature*getMeasuredWidth(), 0);
                    return true;
                }  
                //left to right
                else if (e2.getX() - e1.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) {
                    activeFeature = (activeFeature > 0)? activeFeature - 1:0;
                    smoothScrollTo(activeFeature*getMeasuredWidth(), 0);
                    return true;
                }
            } catch (Exception e) {
                // nothing
            }
            return false;
        }
    }
}
有帮助吗?

解决方案

更新:我明白了这一点。在我的 ScrollView 上,我需要重写 onInterceptTouchEvent 方法,以便仅在 Y 运动 > X 运动时拦截触摸事件。看起来 ScrollView 的默认行为是每当有任何 Y 运动时都会拦截触摸事件。因此,通过修复,ScrollView 将仅在用户故意沿 Y 方向滚动时拦截该事件,并且在这种情况下将 ACTION_CANCEL 传递给子级。

以下是包含 Horizo​​ntalScrollView 的滚动视图类的代码:

public class CustomScrollView extends ScrollView {
    private GestureDetector mGestureDetector;

    public CustomScrollView(Context context, AttributeSet attrs) {
        super(context, attrs);
        mGestureDetector = new GestureDetector(context, new YScrollDetector());
        setFadingEdgeLength(0);
    }

    @Override
    public boolean onInterceptTouchEvent(MotionEvent ev) {
        return super.onInterceptTouchEvent(ev) && mGestureDetector.onTouchEvent(ev);
    }

    // Return false if we're scrolling in the x direction  
    class YScrollDetector extends SimpleOnGestureListener {
        @Override
        public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) {             
            return Math.abs(distanceY) > Math.abs(distanceX);
        }
    }
}

其他提示

谢谢乔尔给我提供了如何解决这个问题的线索。

我已经简化了代码(不需要 手势检测器)达到同样的效果:

public class VerticalScrollView extends ScrollView {
    private float xDistance, yDistance, lastX, lastY;

    public VerticalScrollView(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    @Override
    public boolean onInterceptTouchEvent(MotionEvent ev) {
        switch (ev.getAction()) {
            case MotionEvent.ACTION_DOWN:
                xDistance = yDistance = 0f;
                lastX = ev.getX();
                lastY = ev.getY();
                break;
            case MotionEvent.ACTION_MOVE:
                final float curX = ev.getX();
                final float curY = ev.getY();
                xDistance += Math.abs(curX - lastX);
                yDistance += Math.abs(curY - lastY);
                lastX = curX;
                lastY = curY;
                if(xDistance > yDistance)
                    return false;
        }

        return super.onInterceptTouchEvent(ev);
    }
}

我想我找到了一个更简单的解决方案,只是它使用 ViewPager 的子类而不是(其父级)ScrollView。

更新2013-07-16: :我添加了一个覆盖 onTouchEvent 以及。尽管 YMMV,它可能有助于解决评论中提到的问题。

public class UninterceptableViewPager extends ViewPager {

    public UninterceptableViewPager(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    @Override
    public boolean onInterceptTouchEvent(MotionEvent ev) {
        boolean ret = super.onInterceptTouchEvent(ev);
        if (ret)
            getParent().requestDisallowInterceptTouchEvent(true);
        return ret;
    }

    @Override
    public boolean onTouchEvent(MotionEvent ev) {
        boolean ret = super.onTouchEvent(ev);
        if (ret)
            getParent().requestDisallowInterceptTouchEvent(true);
        return ret;
    }
}

这类似于 android.widget.Gallery 的 onScroll() 中使用的技术。Google I/O 2013 演示进一步解释了这一点 为 Android 编写自定义视图.

更新2013-12-10: :类似的方法也描述于 Kirill Grouchnikov 发布的有关(当时的)Android Market 应用程序的帖子.

我发现有时一个 ScrollView 重新获得焦点,而另一个 ScrollView 失去焦点。您可以通过仅授予滚动视图焦点之一来防止这种情况:

    scrollView1= (ScrollView) findViewById(R.id.scrollscroll);
    scrollView1.setAdapter(adapter);
    scrollView1.setOnTouchListener(new View.OnTouchListener() {

        @Override
        public boolean onTouch(View v, MotionEvent event) {
            scrollView1.getParent().requestDisallowInterceptTouchEvent(true);
            return false;
        }
    });

这对我来说效果不佳。我改变了它,现在可以顺利运行了。如果有人有兴趣的话。

public class ScrollViewForNesting extends ScrollView {
    private final int DIRECTION_VERTICAL = 0;
    private final int DIRECTION_HORIZONTAL = 1;
    private final int DIRECTION_NO_VALUE = -1;

    private final int mTouchSlop;
    private int mGestureDirection;

    private float mDistanceX;
    private float mDistanceY;
    private float mLastX;
    private float mLastY;

    public ScrollViewForNesting(Context context, AttributeSet attrs,
            int defStyle) {
        super(context, attrs, defStyle);

        final ViewConfiguration configuration = ViewConfiguration.get(context);
        mTouchSlop = configuration.getScaledTouchSlop();
    }

    public ScrollViewForNesting(Context context, AttributeSet attrs) {
        this(context, attrs,0);
    }

    public ScrollViewForNesting(Context context) {
        this(context,null);
    }    


    @Override
    public boolean onInterceptTouchEvent(MotionEvent ev) {      
        switch (ev.getAction()) {
            case MotionEvent.ACTION_DOWN:
                mDistanceY = mDistanceX = 0f;
                mLastX = ev.getX();
                mLastY = ev.getY();
                mGestureDirection = DIRECTION_NO_VALUE;
                break;
            case MotionEvent.ACTION_MOVE:
                final float curX = ev.getX();
                final float curY = ev.getY();
                mDistanceX += Math.abs(curX - mLastX);
                mDistanceY += Math.abs(curY - mLastY);
                mLastX = curX;
                mLastY = curY;
                break;
        }

        return super.onInterceptTouchEvent(ev) && shouldIntercept();
    }


    private boolean shouldIntercept(){
        if((mDistanceY > mTouchSlop || mDistanceX > mTouchSlop) && mGestureDirection == DIRECTION_NO_VALUE){
            if(Math.abs(mDistanceY) > Math.abs(mDistanceX)){
                mGestureDirection = DIRECTION_VERTICAL;
            }
            else{
                mGestureDirection = DIRECTION_HORIZONTAL;
            }
        }

        if(mGestureDirection == DIRECTION_VERTICAL){
            return true;
        }
        else{
            return false;
        }
    }
}

感谢 Neevek,他的答案对我有用,但当用户开始在水平方向上滚动水平视图(ViewPager)时,它不会锁定垂直滚动,然后在不垂直抬起手指滚动的情况下,它开始滚动底层容器视图(ScrollView) 。我通过对 Neevak 的代码进行轻微更改来修复它:

private float xDistance, yDistance, lastX, lastY;

int lastEvent=-1;

boolean isLastEventIntercepted=false;
@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
    switch (ev.getAction()) {
        case MotionEvent.ACTION_DOWN:
            xDistance = yDistance = 0f;
            lastX = ev.getX();
            lastY = ev.getY();


            break;

        case MotionEvent.ACTION_MOVE:
            final float curX = ev.getX();
            final float curY = ev.getY();
            xDistance += Math.abs(curX - lastX);
            yDistance += Math.abs(curY - lastY);
            lastX = curX;
            lastY = curY;

            if(isLastEventIntercepted && lastEvent== MotionEvent.ACTION_MOVE){
                return false;
            }

            if(xDistance > yDistance )
                {

                isLastEventIntercepted=true;
                lastEvent = MotionEvent.ACTION_MOVE;
                return false;
                }


    }

    lastEvent=ev.getAction();

    isLastEventIntercepted=false;
    return super.onInterceptTouchEvent(ev);

}

这最终成为了支持v4库的一部分, 嵌套滚动视图. 。因此,我猜大多数情况下不再需要本地黑客。

在运行 3.2 及更高版本的设备上,Neevek 的解决方案比 Joel 的解决方案效果更好。Android中有一个bug会导致java.lang.IllegalArgumentException:如果在 scollview 内使用手势检测器,pointerIndex 超出范围。要重复该问题,请按照 Joel 的建议实现自定义 scollview 并在其中放置一个视图寻呼机。如果您将(不要抬起您的人物)拖动到一个方向(左/右),然后拖动到相反的方向,您将看到崩溃。同样在 Joel 的解决方案中,如果通过对角移动手指来拖动视图寻呼机,一旦手指离开视图寻呼机的内容视图区域,寻呼机将弹回其之前的位置。所有这些问题更多地与 Android 的内部设计或缺乏它有关,而不是 Joel 的实现,Joel 的实现本身就是一段聪明而简洁的代码。

http://code.google.com/p/android/issues/detail?id=18990

许可以下: CC-BY-SA归因
不隶属于 StackOverflow
scroll top