如何使用SequenceRunner与FlexUnit4
-
27-09-2019 - |
题
在 FlexUnit wiki 我读过有关的非常有趣的SequenceRunner这是贡献的Fluint人。现在我试图运行一个试验,这是非常相似的例子,但是在执行的运行()方法SequenceRunner实例,我得到这个例外:
Cannot add asynchronous functionality to methods defined by Test,Before or After that are not marked async
Error: Cannot add asynchronous functionality to methods defined by Test,Before or After that are not marked async
at org.flexunit.async::AsyncLocator$/getCallableForTest()[C:\Users\dmoor e\Documents\_Production\Flex Unit 4\GIT\FlexUnit4\src\org\flexunit\async\AsyncLocator.as:82]
at org.fluint.sequence::SequenceWaiter/setupListeners()[C:\Users\dmoore\ Documents\_Production\Flex Unit 4\GIT\FlexUnit4\src\org\fluint\sequence\SequenceWaiter.as:100]
at org.fluint.sequence::SequenceRunner/continueSequence()[C:\Users\dmoor e\Documents\_Production\Flex Unit 4\GIT\FlexUnit4\src\org\fluint\sequence\SequenceRunner.as:177]
at org.fluint.sequence::SequenceRunner/run()[C:\Users\dmoore\Documents\_ Production\Flex Unit 4\GIT\FlexUnit4\src\org\fluint\sequence\SequenceRunner.as:124]
有人使用的SequenceRunner与FlexUnit4。[测试(异)]批注已经存在。
解决方案 2
感谢迈克尔Labriola,谁回答我的问题 Adobe论坛 我终于能够使它运行。注意,该文件 SequenceRunner
在维基 已经过时和部分地是错误的。
- 不继承的任何测试用例类。
- 跳过asyncHandler为
CREATION_COMPLETE
在安装。而不是添加一个SequenceWaiter
在试验中,等待CREATION_COMPLETE
事件组件 - 试验必须以标记为异步试验,所以加入的
[Test(async)]
元数据以测试情况下使用SequenceRunner
.
其他提示
下面是一个完整的,非常简单的例子测试用例类。
package test
{
import flash.events.Event;
import org.flexunit.asserts.assertEquals;
import org.fluint.sequence.SequenceRunner;
import org.fluint.sequence.SequenceWaiter;
public class test_case
{
[Test(async)]
public function test_function():void
{
var counter:Object = { count: 0}
var sr:SequenceRunner = new SequenceRunner(this);
sr.addStep(new SequenceWaiter(new TestWaiterTarget(counter), "myEvent", 50000));
sr.addStep(new SequenceWaiter(new TestWaiterTarget(counter), "myEvent", 5000))
sr.addAssertHandler(test_function_handler, counter);
sr.run();
}
private function test_function_handler(event:Event, passthroughData:*):void
{
assertEquals(passthroughData.count, 2);
}
}
}
import flash.events.Event;
import flash.events.EventDispatcher;
import flash.events.TimerEvent;
import flash.utils.Timer;
class TestWaiterTarget extends EventDispatcher
{
var timer:Timer = new Timer(250, 1);
private var _counter:Object;
public function TestWaiterTarget(counter)
{
_counter = counter;
timer.addEventListener(TimerEvent.TIMER_COMPLETE, timer_timerCompleteHandler);
timer.start();
}
private function timer_timerCompleteHandler(event:TimerEvent):void
{
_counter.count++;
dispatchEvent(new Event("myEvent"));
}
}
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