我有一个在JOCL中运行的OpenCL内核,它通过了所有Junit测试。我将代码移植到C ++中,因此可以在相同条件下对内核进行介绍。驾驶员在所有情况下都可以正常工作。它在JOCL中运行得很好,因此我相信我的C ++代码中的某些内容是错误的。我的代码在下面,我已将其审计。如果有人可以帮助我发现问题所在,我会感谢它。

驱动程序代码与ARGS 1和2为8192,ARG 3为512的驱动程序正常运行。它在ARGS 1和2为512和ARG 3 AS 8192中也可以正常运行。当我设置ARG 1和2至262144和ARG 3至16时,它执行,没有报告错误,没有SEG故障,但是内核并未更改数据。请注意,在上述所有情况下,arg 1*3等于2^22。我相信在所有情况下,我都在分配相同数量的浮子。我很难过。我无法让Opencl告诉我什么问题:(

void HelperFunctions::callKernel(int windowSize, int primitivesPerDataFrame, int nInFramesThisCall, int realOrComplex)
{
// OpenCL Vars
cl_platform_id platform;       // OpenCL platform
cl_device_id device;           // OpenCL device
cl_context gpuContext;         // OpenCL context
cl_command_queue commandQueue; // OpenCL command queue
cl_program clProgram;           // OpenCL program
cl_kernel clkernel;             // OpenCL kernel
void *dataHostBuffer;        // Host buffer
void *windowDataHostBuffer;        // Host buffer
cl_mem inData;   // OpenCL device buffer
cl_mem windowData;  // OpenCL device source buffer
size_t szKernelLength;        // Byte size of kernel code
cl_int errCode;                // Error code var

long gridX = 256;
long gridY = 16384;
long gridZ = 1;
size_t global_work_size[] = {gridX, gridY, gridZ};
size_t local_work_size[] = {gridX, 1, 1};
const char* cSourceCL = NULL;     // Buffer to hold source for compilation

// Allocate and initialize host arrays
dataHostBuffer = (void *)malloc(sizeof(cl_float) * primitivesPerDataFrame * nInFramesThisCall);
windowDataHostBuffer = (void *)malloc(sizeof(cl_float) * windowSize);

//Populate the data buffers
dataHostBuffer = generateRampData(primitivesPerDataFrame * nInFramesThisCall);

windowDataHostBuffer = blackman(windowSize);

//Get an OpenCL platform
errCode = clGetPlatformIDs(1, &platform, NULL);
cout << "Error Code: " << errCode << endl;

//Get the devices
errCode = clGetDeviceIDs(platform, CL_DEVICE_TYPE_GPU, 1, &device, NULL);
cout << "Error Code: " << errCode << endl;

//Create the context
gpuContext = clCreateContext(0, 1, &device, NULL, NULL, &errCode);
cout << "Error Code: " << errCode << endl;

// Create a command-queue
commandQueue = clCreateCommandQueue(gpuContext, device, 0, &errCode);

// Read the OpenCL kernel in from source file
cSourceCL = oclLoadProgSource("/home/djkasht/workspaceBlueprint/bp/bp-trunk/bundles/CopperShark/src/coppershark/dsp/blocks/opencl/dsp/window/Window.cl", "", &szKernelLength);

szKernelLength = strlen(cSourceCL);
// Create the program
clProgram = clCreateProgramWithSource(gpuContext, 1, (const char **)&cSourceCL, &szKernelLength, &errCode);
cout << "Error Code: " << errCode << endl;

// Build the program
errCode = clBuildProgram(clProgram, 0, NULL, NULL, NULL, NULL);
cout << "Error Code: " << errCode << endl;

size_t log_size = 1000000 * sizeof(char);
char build_log[log_size];
size_t len;
errCode = clGetProgramBuildInfo(clProgram, device, CL_PROGRAM_BUILD_LOG, log_size, build_log, &len);
cout << build_log << endl;

// Create the kernel
clkernel = clCreateKernel(clProgram, "window", &errCode);
cout << "Error Code: " << errCode << endl;

// Allocate the OpenCL buffer memory objects
inData = clCreateBuffer(gpuContext, CL_MEM_READ_WRITE, sizeof(cl_float) * primitivesPerDataFrame * nInFramesThisCall, NULL, &errCode);
cout << "Error Code: " << errCode << endl;
windowData = clCreateBuffer(gpuContext, CL_MEM_READ_ONLY, sizeof(cl_float) * windowSize, NULL, &errCode);
cout << "Error Code: " << errCode << endl;

// Set the Argument values
errCode = clSetKernelArg(clkernel, 0, sizeof(cl_mem), (void*)&inData);
cout << "Error Code: " << errCode << endl;
errCode = clSetKernelArg(clkernel, 1, sizeof(cl_mem), (void*)&windowData);
cout << "Error Code: " << errCode << endl;
errCode = clSetKernelArg(clkernel, 2, sizeof(cl_int), (void*)&windowSize);
cout << "Error Code: " << errCode << endl;
errCode = clSetKernelArg(clkernel, 3, sizeof(cl_int), (void*)&primitivesPerDataFrame);
cout << "Error Code: " << errCode << endl;
errCode = clSetKernelArg(clkernel, 4, sizeof(cl_int), (void*)&nInFramesThisCall);
cout << "Error Code: " << errCode << endl;
errCode = clSetKernelArg(clkernel, 5, sizeof(cl_int), (void*)&realOrComplex);
cout << "Error Code: " << errCode << endl;

// Asynchronous write of data to GPU device
errCode = clEnqueueWriteBuffer(commandQueue, inData, CL_FALSE, 0, sizeof(cl_float) * primitivesPerDataFrame * nInFramesThisCall, dataHostBuffer, 0, NULL, NULL);
cout << "Error Code: " << errCode << endl;

// Synchronous/blocking read of results, and check accumulated errors
errCode = clEnqueueWriteBuffer(commandQueue, windowData, CL_FALSE, 0, sizeof(cl_float) * windowSize, windowDataHostBuffer, 0, NULL, NULL);
cout << "Error Code: " << errCode << endl;

errCode = clEnqueueNDRangeKernel(commandQueue, clkernel, 3, NULL, &(global_work_size[0]), &(local_work_size[0]), 0, NULL, NULL);
cout << "Error Code: " << errCode << endl;

void* dataHostBuffer2 = (void *)malloc(sizeof(cl_float) * primitivesPerDataFrame * nInFramesThisCall);
errCode = clEnqueueReadBuffer(commandQueue, inData, CL_TRUE, 0, sizeof(cl_float) * primitivesPerDataFrame * nInFramesThisCall, dataHostBuffer2, 0, NULL, NULL);

}

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解决方案

更新,我发现了!问题在我的内核中。我使用恒定内存。我的Java代码对此进行了解释,并在文本上操纵代码,以便如果我的缓冲区大小为arg 2> 16384,则将__ constant更改为__global。我应该知道这一点,但我忘了...

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