Yeah, just perform an ordinary camera projecion.
How to project night sky into camera?
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30-05-2022 - |
题
I want to write something like a virtual telescope that looks into the night sky.
Till now I've a star catalog and I want to project them into a plane to get a mock picture.
I speculate the projection to be a gnomonic projection
, which can be found here and here.
In the second link, an alg on calculating the pixel position of stars.
Forward:
Define
scale: number of pixels per degree in the map
alpha, delta: Equatorial coordinates of a given position
alpha0, delta0: Equatorial coordinates of the map center
A = cos(delta) x cos(alpha - alpha0)
F = scale x (180/pi)/[sin(delta0) x sin(delta) + A x cos(delta0)]
then the pixel coordinates in the image are
LINE = -F x [cos(delta0) x sin(delta) - A x sin(delta0)]
SAMPLE = -F x cos(delta) x sin(alpha - alpha0)
Reverse:
Define
X = SAMPLE/(scale x 180/pi)
Y = LINE/(scale x 180/pi)
D = arctan[(X^2 + Y^2)^0.5]
B = arctan(-X/Y)
XX = sin(delta0) x sin(D) x cos(B) + cos(delta0) x cos(D)
YY = sin(D) x sin(B)
then the right ascension and declination are
alpha = alpha0 + arctan(YY/XX)
delta = arcsin[sin(delta0) x cos(D) - cos(delta0) x sin(D) x cos(B)]
NOTE: The arctangent functions for B and alpha must be four-quadrant arctangents.
However I don't know whether the angles should be in deg or rad, and what's the meaning of SAMPLE and LINE.
And I'm neither sure about using gnomonic projection.
Any help or discussion is welcome.
解决方案
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