Both CCTurnOffTiles and CCLens3D inherits of CCGridAction.
But one cancels the other: CCTurnOffTiles will turn off grid tiles, and CCLens3d need these grid tiles.
I recommend you to draw all planet sprites, already circled and using a SpriteSheet, and animate then with CCAnimation, without using CCTurnOffTiles or CCLens3D. It is easiest and will consume less cpu.