I am pretty new to android development.
I have an app that reads from a usb to serial connection every second. The app then update the MainActivity's UI with the new data. My app also has a widget that is also updated with the new data as well. This works well however when the onDestroy() method is called the widget stops working.
I have seen several apps where the widget continues to work and update even though the app has never been started. At least not to my knowledge.
How is this done? I would like my widget to run and function without the app even running. Is this possible?
UPDATE:
Here is a snippet from my MainActivity's onCreate()
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
final HandlerThread hTh = new HandlerThread("HT");
hTh.start();
final long oneScd = 1000;
final Handler handler = new Handler(hTh.getLooper());
Runnable updateDisplay = new Runnable(){
@Override
public void run() {
updateDisplay(GlobalSpeed._json);
}
};
Runnable eachSec = new Runnable() {
@Override
public void run() {
runOnUiThread(updateDisplay);
handler.postDelayed(this, oneScd);
}
};
handler.postDelayed(eachSec, oneScd);
Here is a my AppWidgetProvider code:
@Override
public void onUpdate(Context context, AppWidgetManager appWidgetManager, int[] appWidgetIds) {
try {
updateWidgetContent(context, appWidgetManager);
} catch (Exception e) {
Log.e(DEBUG_TAG, "Failed", e);
}
}
public void updateWidgetContent(final Context context, final AppWidgetManager appWidgetManager) {
Intent launchAppIntent = new Intent(context, SoleWidgetProvider.class);
service = PendingIntent.getActivity(context, 0, launchAppIntent, PendingIntent.FLAG_UPDATE_CURRENT);
hTh.start();
final long oneScd = 4000;
final Handler handler = new Handler(hTh.getLooper());
Runnable eachSec = new Runnable(){
@Override
public void run() {
String js;
js = GlobalSpeed._json;
RemoteViews remoteView = new RemoteViews(context.getPackageName(), R.layout.sole_widget_layout);
remoteView.setTextViewText(R.id.wSpeed, js);//"Speed: " + String.valueOf(s.realSpeed())
ComponentName componentName = new ComponentName(context, SoleWidgetProvider.class);
appWidgetManager.updateAppWidget(componentName, remoteView);
handler.postDelayed(this, oneScd);
}
};
handler.postDelayed(eachSec, oneScd);
}
Here is my service that gets the response from the serial communication and sets the GlobalSpeed._json value.
public class WidgetUpdateService extends Service {
public static final String DEBUG_TAG = "SoleWidgetService";
public static String json;
private SerialComunicator serComm;
private Context context;
@Override
public void onStart(Intent intent, int startId){
super.onStart(intent, startId);
Log.d(DEBUG_TAG, "Sevice Started");
serComm = new SerialComunicator(this);
buildUpdate();
}
private void buildUpdate(){
HandlerThread hTh = new HandlerThread("SHT");
final long oneScd = 4000;
hTh.start();
final Handler handler = new Handler(hTh.getLooper());
Runnable readSerial = new Runnable(){
@Override
public void run() {
// TODO Auto-generated method stub
GlobalSpeed._json = serComm.readDataFromSerial();
handler.postDelayed(this, oneScd);
}
};
handler.postDelayed(readSerial, oneScd);
}
public void displayToast(String msg){
Toast.makeText(this, serComm.readDataFromSerial(), Toast.LENGTH_SHORT);
}
@Override
public IBinder onBind(Intent arg0) {
// TODO Auto-generated method stub
return null;
}
}
Hope this is enough code.
This all works fine, and when I go to the home screen and the app's onStop() method is called it works and the widget continues to up date. But when I remove the app from the recent apps and the onDestroy() method is called the widget ceases to update.
I would like the widget to function independent of the app. I this possible? I know of some widgets that SEEM to run independent of their app.