I am to write a raytracer, however I already seem to hit my first big problem. For whatever reason, my sphere (which - since I only begin - I simply color white when a ray hits) is rendered as an oval.
Furthermore, it seems that the distortion is getting worse, the farther I am moving the sphere's center away from x = 0 and y = 0
Here's the intersection and main-loop code:
double const Sphere::getIntersection(Ray const& ray) const
{
double t;
double A = 1;
double B = 2*( ray.dir[0]*(ray.origin[0] - center_[0]) + ray.dir[1] * (ray.origin[1] - center_[1]) + ray.dir[2] * (ray.origin[2] - center_[2]));
double C = pow(ray.origin[0]-center_[0], 2) + pow(ray.origin[1]-center_[1], 2) + pow(ray.origin[2] - center_[2], 2) - radius_pow2_;
double discr = B*B - 4*C;
if(discr > 0)
{
t = (-B - sqrt(discr))/2;
if(t <= 0)
{
t = (-B + sqrt(discr))/2;
}
}
else t = 0;
return t;
}
Sphere blub = Sphere(math3d::point(300., 300., -500.), 200.);
Ray mu = Ray();
// for all pixels of window
for (std::size_t y = 0; y < window.height(); ++y) {
for (std::size_t x = 0; x < window.width(); ++x) {
Pixel p(x, y);
mu = Ray(math3d::point(0., 0., 0.), math3d::vector(float(x), float(y), -300.));
if (blub.getIntersection(mu) == 0. ) {
p.color = Color(0.0, 0.0, 0.0);
} else {
p.color = Color(1., 1., 1.);
}
}
}
![Sphere with center at 0,0,-500](https://i.stack.imgur.com/nw3P2.png)
What I also do not understand is why my "oval" isn't centered on the picture. I have a window of 600 x 600 pixels, so putting the sphere's center at 300 x 300 should afaik put the sphere in the center of the window as well.
my specific solution
(Thanks to Thomas for pushing me to the right direction!)
As Thomas rightly said, my questions where two distinct problems. Considering projecting the sphere in the center, I did as he suggested and changed the origin and projections of the rays.
To get the perspective right, I did not realize I already had to calculate the focal length from the dimensions.
focal_length = sqrt(width^2 + height^2) / ( 2*tan( 45/2 ) )
The result:
![Sphere with center at 200,300,-focal_length](https://i.stack.imgur.com/HMSur.png)