The solution appeared to be easy.
private var activeMarker:FLARMarker;
...
var xPos:Number = this.activeMarker.centerpoint.x;
var yPos:Number = this.activeMarker.centerpoint.y;
var scale:Number = this.activeMarker.vector3D.z;
This will give X and Y screen position of the seen marker and using this.activeMarker.vector3D.z
, one can get depth of the recognized marker which can also be represented as "scale".
The 3D Model Container modelContainer
transformation is the same as the Marker this.activeMarker
transformation, that's whated to know.
I found the answer here: Inside FLARManager: 2D Marker Tracking