Instead of creating a temp file, loading it to stream, and then trying to delete it, I suggest that you create the file directly in memory stream (i.e. System.IO.MemoryStream
) in the first place, so you don't have to load it and delete it.
If you cannot create it directly in memory stream, the main issue is that you cannot delete the temp file while you're using it in the FileStream. In this case, you copy the FileStream to a MemoryStream, close and dispose the FileStream, delete the temp file, and then return the MemoryStream to the user.
You can use the function bellow to copy streams correctly.
// Author: Racil Hilan.
/// <summary>Copies data from a source stream to a target stream.</summary>
private static void CopyStream(Stream SourceStream, Stream TargetStream) {
const int BUFFER_SIZE = 4096;
byte[] buffer = new byte[BUFFER_SIZE];
//Reset the source stream in order to process all data.
if (SourceStream.CanSeek)
SourceStream.Position = 0;
//Copy data from the source stream to the target stream.
int BytesRead = 0;
while ((BytesRead = SourceStream.Read(buffer, 0, BUFFER_SIZE)) > 0)
TargetStream.Write(buffer, 0, BytesRead);
//Reset the source stream and the target stream to make them ready for any other operation.
if (SourceStream.CanSeek)
SourceStream.Position = 0;
if (TargetStream.CanSeek)
TargetStream.Position = 0;
}