Discovered by accident, going through all the available methods. I never thought that this is what I need. :) Thank you for your attention.
SharpDX: How to map Texture or Surface (D3D9)?
Frage
Good day!
DirectX 11 support this method: http://sharpdx.org/documentation/api/m-sharpdx-dxgi-surface-map
How do I get access to the color buffer of texture or surface using Direct3D9?
Thx!
Resolved: Discovered by accident, going through all the available methods. I never thought that this is what I need. :) Thank you for your attention.
Lösung
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