Frage

How to simulate css hover pressing a button with javascript? (PURE JS - NO JQUERY)

When "hover" over the div "test" several changes. I want also to press or mouse hover a button that simulates the "hover" on that div.

Example: http://jsfiddle.net/yFgh5/ UPDATE: http://jsfiddle.net/yFgh5/6/

HTML:

<div class="test1">red to yellow</div>
<div class="test2">green to blue</div>
<div class="test3">text text text text text</div>
<input  type="button" onclick"simulate(document.getElementById('test1'), 'mouseover');" value="Submit" />

CSS:

.test1 { background:red; }
.test2 { background:green; }
.test3 { font-size:13px; }
.test1:hover { background:yellow; }
.test1:hover ~ .test2 { background:blue; }
.test1:hover ~ .test3 { font-size:20px; }

JAVASCRIPT:

function simulate(element, eventName)
{
    var options = extend(defaultOptions, arguments[2] || {});
    var oEvent, eventType = null;

    for (var name in eventMatchers)
    {
        if (eventMatchers[name].test(eventName)) { eventType = name; break; }
    }

    if (!eventType)
        throw new SyntaxError('Only HTMLEvents and MouseEvents interfaces are supported');

    if (document.createEvent)
    {
        oEvent = document.createEvent(eventType);
        if (eventType == 'HTMLEvents')
        {
            oEvent.initEvent(eventName, options.bubbles, options.cancelable);
        }
        else
        {
            oEvent.initMouseEvent(eventName, options.bubbles, options.cancelable, document.defaultView,
            options.button, options.pointerX, options.pointerY, options.pointerX, options.pointerY,
            options.ctrlKey, options.altKey, options.shiftKey, options.metaKey, options.button, element);
        }
        element.dispatchEvent(oEvent);
    }
    else
    {
        options.clientX = options.pointerX;
        options.clientY = options.pointerY;
        var evt = document.createEventObject();
        oEvent = extend(evt, options);
        element.fireEvent('on' + eventName, oEvent);
    }
    return element;
}

function extend(destination, source) {
    for (var property in source)
      destination[property] = source[property];
    return destination;
}

var eventMatchers = {
    'HTMLEvents': /^(?:load|unload|abort|error|select|change|submit|reset|focus|blur|resize|scroll)$/,
    'MouseEvents': /^(?:click|dblclick|mouse(?:down|up|over|move|out))$/
}
var defaultOptions = {
    pointerX: 0,
    pointerY: 0,
    button: 0,
    ctrlKey: false,
    altKey: false,
    shiftKey: false,
    metaKey: false,
    bubbles: true,
    cancelable: true
}

The difficulty is this. When "mouse hover" on a button (divs structure is all down) this should simulate the "css hover" a top div, in this case "test1". That is, hover on button and simulate the "css hover" to "test1"

War es hilfreich?

Lösung

I hope I get your point correctly.

JS

var t = document.getElementsByClassName('test1')[0];
var b = document.getElementsByTagName('input')[0];
t.onmouseover = function(e){
    this.className += ' testHover';
}
t.onmouseout = function(e){
    this.className = this.className.replace(' testHover','');
}
b.onmouseover = function(e){
    var p = document.getElementsByClassName('test1')[0];
    p.className += ' testHover';
}
b.onmouseout = function(e){
    var p = document.getElementsByClassName('test1')[0];
    p.className = p.className.replace(' testHover','');
}

Working Fiddle

The above code in object form:

var obj = {
    initialize: function () {
        this.t = document.getElementsByClassName('test1')[0],
        this.b = document.getElementsByTagName('input')[0]
        this.attachEvents();
    },
    addClass: function () {
        this.t.className += ' testHover';
    },
    removeClass: function () {
        this.t.className = this.t.className.replace(' testHover', '');
    },
    attachEvents: function () {
        var t = this.t;
        var b = this.b;
        t.onmouseover = this.addClass.bind(this);
        t.onmouseout = this.removeClass.bind(this);

        b.onmouseover = this.addClass.bind(this);
        b.onmouseout = this.removeClass.bind(this);
    }
};
obj.initialize();

Working Fiddle

Andere Tipps

Why don't you simulate hover just adding (and removing) a class?

You can define a class like this:

.test1:hover, .test1.hover {
    background:yellow;
}

and then add and remove the class on event as you need.

However, unless you have some impediment, jQuery is the faster way!

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