Frage

I'm trying to get window size, but I'm getting the wrong position.

I'm getting the size with this:

Size visibleSize = Director::getInstance()->getWinSize();

But, when I try to use visibleSize.width/2 and .height/2 the sprite doesn't appear in the center of the screen.

War es hilfreich?

Lösung

Try explicitly setting the anchor point of the sprite to the middle of the sprite.

sprite->setAnchorPoint(Point(0.5, 0.5))

http://www.cocos2d-x.org/wiki/Coordinate_System

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