Frage

High. I was trying to find a well written API documentation for libmagick[++] to get a raster memory block for RGB[A] image data. Something equivalent to this guide or at least well documented classes, methods and properties.

Can anyone point me in the right direction?

Thanks.

Edit:solved:

void Magick::Image::write(Blob *blob_,
    const std::string &magick_,
    const unsigned int depth_);
War es hilfreich?

Lösung

void Magick::Image::write(Blob *blob_,
    const std::string &magick_,
    const unsigned int depth_);
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