Frage

Ich bin unten auf diesen Code gestoßen und versucht, ihn in meiner WinForm-App zu implementieren, um meinen Benutzern zu helfen, da viele sehr nicht technisch versiert sind.

Leider tut es nichts. Es erzeugt keine Fehler oder irgendetwas. Es lässt es einfach nicht blinken.

Kann jemand einen Einblick geben? Ich habe es bei Win 7 (x64) & Win XP (x86) mit den gleichen Ergebnissen bei beiden ausprobiert.

Ich nenne es so -> TaskbarFlasher.FlashWindow(this); Aus meiner Hauptform.

[DllImport("user32.dll")]
    private extern static bool FlashWindow(IntPtr hwnd, bool bInvert);
    [DllImport("user32.dll")]
    private extern static IntPtr GetForegroundWindow();

    /// <summary>
    /// Notifies the user that the application requests attention
    /// by flashing the taskbar if the form is not the current window.
    /// </summary>
    /// <param name="myForm">The form in question.</param>
    public static void FlashWindow(Form myForm)
    {
        // if the current foreground window isn't this window,
        // flash this window in task bar once every 1 second
        if (GetForegroundWindow() != myForm.Handle)
        {
            FlashWindow(myForm.Handle, true);
        }
    }
War es hilfreich?

Lösung

Egal, ich habe es mit den folgenden Links herausgefunden -> http://pietschsoft.com/post/2009/01/26/csharp-flash-window-in-paskbar-via-win32-flashwindowex.aspx

Vielen Dank Chris Pietschmann Von einem Kerl so Wisconsinite!!

public static class FlashWindow
{
    [DllImport("user32.dll")]
    [return: MarshalAs(UnmanagedType.Bool)]
    private static extern bool FlashWindowEx(ref FLASHWINFO pwfi);
    [StructLayout(LayoutKind.Sequential)]
    private struct FLASHWINFO
    {
        /// <summary>
        /// The size of the structure in bytes.
        /// </summary>
        public uint cbSize;
        /// <summary>
        /// A Handle to the Window to be Flashed. The window can be either opened or minimized.
        /// </summary>
        public IntPtr hwnd;
        /// <summary>
        /// The Flash Status.
        /// </summary>
        public uint dwFlags;
        /// <summary>
        /// The number of times to Flash the window.
        /// </summary>
        public uint uCount;
        /// <summary>
        /// The rate at which the Window is to be flashed, in milliseconds. If Zero, the function uses the default cursor blink rate.
        /// </summary>
        public uint dwTimeout;
    }
    /// <summary>
    /// Stop flashing. The system restores the window to its original stae.
    /// </summary>
    public const uint FLASHW_STOP = 0;

    /// <summary>
    /// Flash the window caption.
    /// </summary>
    public const uint FLASHW_CAPTION = 1;

    /// <summary>
    /// Flash the taskbar button.
    /// </summary>
    public const uint FLASHW_TRAY = 2;

    /// <summary>
    /// Flash both the window caption and taskbar button.
    /// This is equivalent to setting the FLASHW_CAPTION | FLASHW_TRAY flags.
    /// </summary>
    public const uint FLASHW_ALL = 3;
    /// <summary>
    /// Flash continuously, until the FLASHW_STOP flag is set.
    /// </summary>
    public const uint FLASHW_TIMER = 4;
    /// <summary>
    /// Flash continuously until the window comes to the foreground.
    /// </summary>
    public const uint FLASHW_TIMERNOFG = 12;

    /// <summary>
    /// Flash the spacified Window (Form) until it recieves focus.
    /// </summary>
    /// <param name="form">The Form (Window) to Flash.</param>
    /// <returns></returns>
    public static bool Flash(System.Windows.Forms.Form form)
    {
        // Make sure we're running under Windows 2000 or later
        if (Win2000OrLater)
        {
            FLASHWINFO fi = Create_FLASHWINFO(form.Handle, FLASHW_ALL | FLASHW_TIMERNOFG, uint.MaxValue, 0);
            return FlashWindowEx(ref fi);
        }
        return false;
    }
    private static FLASHWINFO Create_FLASHWINFO(IntPtr handle, uint flags, uint count, uint timeout)
    {
        FLASHWINFO fi = new FLASHWINFO();
        fi.cbSize = Convert.ToUInt32(Marshal.SizeOf(fi));
        fi.hwnd = handle;
        fi.dwFlags = flags;
        fi.uCount = count;
        fi.dwTimeout = timeout;
        return fi;
    }
    /// <summary>
    /// Flash the specified Window (form) for the specified number of times
    /// </summary>
    /// <param name="form">The Form (Window) to Flash.</param>
    /// <param name="count">The number of times to Flash.</param>
    /// <returns></returns>
    public static bool Flash(System.Windows.Forms.Form form, uint count)
    {
        if (Win2000OrLater)
        {
            FLASHWINFO fi = Create_FLASHWINFO(form.Handle, FLASHW_ALL, count, 0);
            return FlashWindowEx(ref fi);
        }
        return false;
    }
    /// <summary>
    /// Start Flashing the specified Window (form)
    /// </summary>
    /// <param name="form">The Form (Window) to Flash.</param>
    /// <returns></returns>
    public static bool Start(System.Windows.Forms.Form form)
    {
        if (Win2000OrLater)
        {
            FLASHWINFO fi = Create_FLASHWINFO(form.Handle, FLASHW_ALL, uint.MaxValue, 0);
            return FlashWindowEx(ref fi);
        }
        return false;
    }
    /// <summary>
    /// Stop Flashing the specified Window (form)
    /// </summary>
    /// <param name="form"></param>
    /// <returns></returns>
    public static bool Stop(System.Windows.Forms.Form form)
    {
        if (Win2000OrLater)
        {
            FLASHWINFO fi = Create_FLASHWINFO(form.Handle, FLASHW_STOP, uint.MaxValue, 0);
            return FlashWindowEx(ref fi);
        }
        return false;
    }
    /// <summary>
    /// A boolean value indicating whether the application is running on Windows 2000 or later.
    /// </summary>
    private static bool Win2000OrLater
    {
        get { return System.Environment.OSVersion.Version.Major >= 5; }
    }
}
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