Frage

There are many implementations of bit counting out there but in my case, I need to test if an arbitrarily large number contains at most two set bits.

I wrote the following function that does the job and seems to be quite fast but I wanted to find out if it can be further optimized for C#. This function gets called in a loop a few million times.

public static byte [] BitCountLookupArray = new byte []
{
    0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4, 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, 4, 5, 5, 6, 5, 6, 6, 7, 5, 6, 6, 7, 6, 7, 7, 8
};

// The parameter [number] will NEVER be negative.
public static bool HasSetBitCountOfLessThenThree (System.Numerics.BigInteger number)
{
    int sum = 0;
    byte [] bytes = null;

    bytes = number.ToByteArray();

    for (int i=0; i < bytes.Length; i++)
    {
        sum += BitCountLookupArray [bytes [i]];
    }

    return (sum < 3);
}

IMPORTANT: The argument [number] sent to the function will NEVER be negative.

Some points I thought of were:

  • Making the function static. Done.
  • Using a static lookup array. Done.
  • Using pointers instead of array indexes since the number of bytes often crosses 100,000. Not sure how much this would help.
  • Forcing an inline function which sadly cannot be guaranteed in .NET.

Open to other suggestions.

War es hilfreich?

Lösung

This way you can optimise it further

for (int i=0; i < bytes.Length; i++)
{
    sum += BitCountLookupArray [bytes [i]];
    if(sum >= 3)
    {
         return false   // This will stop the execution of unnecessary lines  
                        // as we need to know whether sum is less than 3 or not.                         
    }
}

return true;

Andere Tipps

Since you only need to know whether you have fewer than 3 set bits, I would suggest this:

// remove two bits
number &= number - 1;
number &= number - 1;
// if number != 0, then there were 3 or more bits set
return number.IsZero;

Of course Rain's method works too, and I'm not sure which strategy will be faster.

Alternative:

//remove one bit
number &= number - 1;
// if the number of bits left is 0 or 1, there were < 3 bits set
return number.IsZero || number.IsPowerOfTwo;

It's probably faster to test first, and remove the bit later:

return number.IsZero ||        // zero bits?
    number.IsPowerOfTwo ||     // one bit?
    (number & (number - 1)).IsPowerOfTwo;  // two bits?

The most obvious optimisation is to drop out of the loop as soon as sum == 3, since any further matches past that point are immaterial.

There's also no need to set bytes twice; simply use byte [] bytes = number.ToByteArray();, but the benifit here is miniscule.

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