Frage

I'm currently creating a game engine and needed to load images from resources in the client assembly which references my library. I'm using this code.

public static Image LoadImageFromResource(string name){
    string asmname = Path.GetFileNameWithoutExtension(Assembly.GetEntryAssembly().Location).Replace('\\', '.').Replace('/', '.');
    MessageBox.Show(asmname);
    MessageBox.Show(asmname + "." + name.Replace('\\', '.').Replace('/', '.'));
/*164*/  return (Image)new Bitmap(Assembly.GetEntryAssembly().GetManifestResourceStream(asmname + "." + name.Replace('\\', '.').Replace('/', '.')));
}

And I'm calling this from the client test GECS_TEST.exe

/*11*/ Image img = Game.LoadImageFromResource("mario_left.png");

These are the outputs of the MessageBox

GECS_TEST

GECS_TEST.mario_left.png

And I'm getting this exception

System.ArgumentException: Value of 'null' is not valid for 'stream'.
   at System.Drawing.Bitmap..ctor(Stream stream)
   at GECS.Core.Game.LoadImageFromResource(String name) in C:\..\Game.cs:line 164
   at GECS_TEST.Test.Main(String[] args) in c:\..\Test.cs:line 11

Thanks

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