Frage

For a project I have to make an application that runs in a network. In this network there are 2 or more clients(streamsockets) connected to 1 server(streamsocketlistener). Is there a way to tell the server to receive data from one client and then sending it to the other client, instead of staying on the same connection?

War es hilfreich?

Lösung

Do you mean as in relay the data from one client to another via a third (i.e. server)? If so then this WPF client server chat example article demonstrates that. In particular see the comments within a method called HandleIncomingChatMessage, about half way down that article.

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