Update: Now almost a year later after I wrote this answer, I would strongly recommend using the ReactiveUI CollectionView/TableView binding functionality mentioned by Paul Betts. Which is in a much more mature state now.
The solution turned out to be a bit harder than expected. Thanks to RX, throttling the rate of per single item inserts or deletes was easy to solve in UICollectionViewDataSourceFlatReadOnly . The next step involved batching those changes together inside UIDataBoundCollectionView. PerformBatchUpdate didn't help here but issuing a single InsertItems call with all the inserted IndexPaths did solve the problem.
Due to the way UICollectionView validates its internal consistency (ie. it calls GetItemsCount after each and every InsertItem or DeleteItems etc), I had to hand over ItemCount management to UIDataBoundCollectionView (that one was hard to swallow but there was no choice).
Performance is stellar by the way.
Here's the updated source for anyone interested:
ICollectionViewDataSource
public interface ICollectionViewDataSource
{
/// <summary>
/// Gets the bound item at the specified index
/// </summary>
/// <param name="indexPath">The index path.</param>
/// <returns></returns>
object GetItemAt(NSIndexPath indexPath);
/// <summary>
/// Gets the actual item count.
/// </summary>
/// <value>The item count.</value>
int ActualItemCount { get; }
/// <summary>
/// Gets or sets the item count reported to UIKit
/// </summary>
/// <value>The item count.</value>
int ItemCount { get; set; }
/// <summary>
/// Observable providing change monitoring
/// </summary>
/// <value>The collection changed observable.</value>
IObservable<NotifyCollectionChangedEventArgs[]> CollectionChangedObservable { get; }
}
UIDataBoundCollectionView
[Register("UIDataBoundCollectionView")]
public class UIDataBoundCollectionView : UICollectionView,
IEnableLogger
{
public UIDataBoundCollectionView (NSObjectFlag t) : base(t)
{
}
public UIDataBoundCollectionView (IntPtr handle) : base(handle)
{
}
public UIDataBoundCollectionView (RectangleF frame, UICollectionViewLayout layout) : base(frame, layout)
{
}
public UIDataBoundCollectionView (NSCoder coder) : base(coder)
{
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if(collectionChangedSubscription != null)
{
collectionChangedSubscription.Dispose();
collectionChangedSubscription = null;
}
}
IDisposable collectionChangedSubscription;
public override NSObject WeakDataSource
{
get
{
return base.WeakDataSource;
}
set
{
if(collectionChangedSubscription != null)
{
collectionChangedSubscription.Dispose();
collectionChangedSubscription = null;
}
base.WeakDataSource = value;
collectionChangedSubscription = ICVS.CollectionChangedObservable
.Subscribe(OnDataSourceCollectionChanged);
}
}
ICollectionViewDataSource ICVS
{
get { return (ICollectionViewDataSource) WeakDataSource; }
}
void OnDataSourceCollectionChanged(NotifyCollectionChangedEventArgs[] changes)
{
List<NSIndexPath> indexPaths = new List<NSIndexPath>();
int index = 0;
for(;index<changes.Length;index++)
{
var e = changes[index];
switch(e.Action)
{
case NotifyCollectionChangedAction.Add:
indexPaths.AddRange(IndexPathHelper.FromRange(e.NewStartingIndex, e.NewItems.Count));
ICVS.ItemCount++;
// attempt to batch subsequent changes of the same type
if(index < changes.Length - 1)
{
for(int i=index + 1; i<changes.Length; i++)
{
if(changes[i].Action == e.Action)
{
indexPaths.AddRange(IndexPathHelper.FromRange(changes[i].NewStartingIndex, changes[i].NewItems.Count));
index++;
ICVS.ItemCount++;
}
}
}
InsertItems(indexPaths.ToArray());
indexPaths.Clear();
break;
case NotifyCollectionChangedAction.Remove:
indexPaths.AddRange(IndexPathHelper.FromRange(e.OldStartingIndex, e.OldItems.Count));
ICVS.ItemCount--;
// attempt to batch subsequent changes of the same type
if(index < changes.Length - 1)
{
for(int i=index + 1; i<changes.Length; i++)
{
if(changes[i].Action == e.Action)
{
indexPaths.AddRange(IndexPathHelper.FromRange(changes[i].OldStartingIndex, changes[i].OldItems.Count));
index++;
ICVS.ItemCount--;
}
}
}
DeleteItems(indexPaths.ToArray());
indexPaths.Clear();
break;
case NotifyCollectionChangedAction.Replace:
case NotifyCollectionChangedAction.Move:
PerformBatchUpdates(() =>
{
for(int i=0; i<e.OldItems.Count; i++)
MoveItem(NSIndexPath.FromItemSection(e.OldStartingIndex + i, 0), NSIndexPath.FromItemSection(e.NewStartingIndex + i, 0));
}, null);
break;
case NotifyCollectionChangedAction.Reset:
ICVS.ItemCount = ICVS.ActualItemCount;
ReloadData();
break;
}
}
}
}
UICollectionViewDataSourceFlatReadOnly
public class UICollectionViewDataSourceFlatReadOnly : UICollectionViewDataSource,
ICollectionViewDataSource
{
/// <summary>
/// Initializes a new instance of the <see cref="UICollectionViewDataSourceFlat"/> class.
/// </summary>
/// <param name="table">The table.</param>
/// <param name="items">The items.</param>
/// <param name="cellProvider">The cell provider</param>
public UICollectionViewDataSourceFlatReadOnly(IReadOnlyList<object> items, ICollectionViewCellProvider cellProvider)
{
this.items = items;
this.cellProvider = cellProvider;
// wire up proxying collection changes if supported by source
var ncc = items as INotifyCollectionChanged;
if(ncc != null)
{
collectionChangedObservable = Observable.FromEventPattern<NotifyCollectionChangedEventHandler, NotifyCollectionChangedEventArgs>(
h => ncc.CollectionChanged += h, h => ncc.CollectionChanged -= h)
.SubscribeOn(TaskPoolScheduler.Default)
.Select(x => x.EventArgs)
.Buffer(TimeSpan.FromMilliseconds(100), 20)
.Where(x => x.Count > 0)
.Select(x => x.ToArray())
.ObserveOn(RxApp.MainThreadScheduler)
.StartWith(new[] { reset}); // ensure initial update
}
else
collectionChangedObservable = Observable.Return(reset);
}
#region Properties
private IReadOnlyList<object> items;
private readonly ICollectionViewCellProvider cellProvider;
IObservable<NotifyCollectionChangedEventArgs[]> collectionChangedObservable;
static readonly NotifyCollectionChangedEventArgs[] reset = new[] { new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset) };
#endregion
#region Overrides of UICollectionViewDataSource
public override int NumberOfSections(UICollectionView collectionView)
{
return 1;
}
public override int GetItemsCount(UICollectionView collectionView, int section)
{
return ItemCount;
}
/// <summary>
/// Gets the cell.
/// </summary>
/// <param name="tableView">The table view.</param>
/// <param name="indexPath">The index path.</param>
/// <returns></returns>
public override UICollectionViewCell GetCell(UICollectionView collectionView, NSIndexPath indexPath)
{
// reuse or create new cell
var cell = (UICollectionViewCell) collectionView.DequeueReusableCell(cellProvider.Identifier, indexPath);
// get the associated collection item
var item = GetItemAt(indexPath);
// update the cell
if(item != null)
cellProvider.UpdateCell(cell, item, collectionView.GetIndexPathsForSelectedItems().Contains(indexPath));
// done
return cell;
}
#endregion
#region Implementation of ICollectionViewDataSource
/// <summary>
/// Gets the item at.
/// </summary>
/// <param name="indexPath">The index path.</param>
/// <returns></returns>
public object GetItemAt(NSIndexPath indexPath)
{
return items[indexPath.Item];
}
public int ActualItemCount
{
get
{
return items.Count;
}
}
public int ItemCount { get; set; }
public IObservable<NotifyCollectionChangedEventArgs[]> CollectionChangedObservable
{
get
{
return collectionChangedObservable;
}
}
#endregion
}