Question

try to implement combination of keypressing for my programm currently can detect required keypressed (in this post described how) but only predefined in code, but I want to store setting in condig file then read it and use if pressed.

Now can store it, and read as string - currently try to convert readed string to Keys, using next code:

Storing in config file:

<add key="open" value="ControlKey,N"
<add key="close" value="ControlKey,Q" />
<add key="clear" value="ControlKey,D" />
<add key="settings" value="ControlKey,S" />
<add key="colorKey" value="ControlKey,K" />
<add key="fontKey" value="ShiftKey,T" />
<add key="defaultKey" value="ControlKey,P" />

and using it

    private void textBox1_KeyDown(object sender, KeyEventArgs e)
    {
        TypeConverter converter = TypeDescriptor.GetConverter(typeof(Keys));
        string[] keyValueTemp;

        keyValueTemp = cm.GetValueString("open").ToString().Split(',');
        string key1 = keyValueTemp[0];
        string key2 = keyValueTemp[1];

        Keys keys1 = (Keys)converter.ConvertFromString(key1);
        Keys keys2 = (Keys)converter.ConvertFromString(key2);

        if (ModifierKeys == keys1 && e.KeyCode == keys2)
        {
            string keyPressed = e.KeyCode.ToString();
            MessageBox.Show(keyPressed);
        }
    }

But, has next result -

enter image description here So - as you see - this convert control Key to Shiftkey, also try to use code if (ModifierKeys.ToString() == keyValueTemp[0] && e.KeyCode.ToString() == keyValueTemp[1]), but it's not work too.

if use this code

        if (e.Modifiers == Keys.Control && e.KeyCode == Keys.N)
        {
            string keyPressed = e.KeyCode.ToString();
            MessageBox.Show(keyPressed);
        }

all works

Q: how can i convert string to Keys and compare it with keyPressed events?

EDIT

So found my mistake

Keys key = (Keys)converter.ConvertFromString(keyValueTemp[0]);
Keys key2 = (Keys)converter.ConvertFromString(keyValueTemp[1]);
if (e.Modifiers == key && e.KeyCode == key2)
   {
       MessageBox.Show(e.KeyCode.ToString());
   }

forget to add e - from event handler

another way - as written by AccessDenied

 Keys key = (Keys)Enum.Parse(typeof(Keys), keyValueTemp[0], true);
Was it helpful?

Solution 2

Key comparision is done with enumerations, So what you have to do is a String to Enum conversion.

if (e.Modifiers == (Keys)Enum.Parse(typeof(Keys), "keys1", true)
    && e.KeyCode == (Keys)Enum.Parse(typeof(Keys), "keys2", true))
{
    string keyPressed = e.KeyCode.ToString();
    MessageBox.Show(keyPressed);
}

OTHER TIPS

Keys key;
Enum.TryParse("Enter", out key);

I'll suggest you not to store keys in config as "ControlKey,N", rather store its value.

 Keys openKey = Keys.ControlKey | Keys.N;
 int value = (int)openKey;//95

It integer representation is 95, So store in app.config as

<add key="open" value="95">//ControlKey|N

Keys open = (Keys)int.Parse(cm.GetValueString("open").ToString());

Here open will be Keys.ControlKey | Keys.N

Then you can compare easily against e.KeyData

if(e.KeyData == open)
{
    //Control + N pressed
}

I am doing it the following way. In app.config file I have the following

<add key="KeyboardShortcut" value="Control+M" />

and to use it in my code-file

public System.Windows.Forms.Keys ShortCutKeys
{
    get
    {
        string keyboardShortcut = ConfigurationManager.AppSettings["KeyboardShortcut"];
        System.Windows.Forms.Keys retval = System.Windows.Forms.Keys.None;

        if (!string.IsNullOrEmpty(keyboardShortcut))
        {
            try
            {
                 System.Windows.Forms.KeysConverter kc = new System.Windows.Forms.KeysConverter();
                 retval = (System.Windows.Forms.Keys)kc.ConvertFromInvariantString(keyboardShortcut);
            }
            catch (Exception ex)
            {
                log.Info(ex.ToString());           
            }
       }
       return retval;
    }
}

And to detect if the key was pressed

protected override bool ProcessCmdKey(ref Message msg, Keys keyData)
{
    try
    {           
        if (this.ShortCutKeys != Keys.None && (keyData & this.ShortCutKey) == this.ShortCutKey)
        {
            this.Execute_Plugin();
        }
    }
    catch(Exception ex)
    {
        log.Error(ex.ToString());
    }
}

In addition of Muhammad Umar answer.

For version 3.5 of .NET or before you can do

Keys key = Enum.Parse(typeof(Keys), "Enter");

Be carefull to catch exceptions.

Licensed under: CC-BY-SA with attribution
Not affiliated with StackOverflow
scroll top