Sure, box2d
does not depend on your scene representation. Just render your scene2d
normally while keep calling world.step
on each iteration.
How to combine scene2d and box2d?
Question
I use box2d and want to add a few buttons on screen. I figured the easiest way to do this is to use scene2d for buttons. Is it possible to combine these two and if it is how to do it? I'm new to box2d and all the tutorials that i have looked at don't have any examples of this.
Solution
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