Question

if I encode something using the baseline profile, but set key frame to maximum (or extended past the maximum and fix the player to support extended key frame intervals), what would the impact on encoder and decoder resources be (if everything else remained the same).

Does ram usage skyrocket?

Was it helpful?

Solution

Theoretically I can't think of the reason why you shouldn't set the GOV to be 100 (or more) at 10fps, you will have a key frame each 10 seconds. That will work. But I cant tell you for sure what will happen to ram. My guess is that it's usage will stay the same... Why don't you try it and see? :b

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