Question

This compiles fine, although I wouldn't want to try running it just yet. However ...

//class base;
//class derived;
//class derived : public base;

class base {};
class derived : public base {};

class other
{
    public:
        void func() {base1 = derived1;}
        base* base1;
        derived* derived1;
};

void main()
{
}

... moving the class other to above the definition of base and derived for which there is a similar thing I must do in a program of myne causes compile errors.

The obvious solution is to forward declare base and derived shown commented out at the top of the code, however this causes a can't convert between base* and derived* error. Attempting to forward declare including the inheritance information dosn't work either.

Was it helpful?

Solution

This should work. You need to move other up

BUT declare func below. That way func is able to "see" that derived is of type base.

e.g.,

class base;
class derived;
//class derived : public base;

class other
{
    public:
        void func();
        base* base1;
        derived* derived1;
};

class base {};
class derived : public base {};

void other::func() { base1 = derived1; }

OTHER TIPS

There is no syntax for forward-declaring two classes and specifying that one inherits from the other. This is because inheritance can be complex (multiple and/or virtual), so the assignment base1 = derived1 might involve some arithmetic, and it's difficult/impossible for the compiler to generate that arithmetic when it only knows that derived inherits from base.

So, to solve your problem, you can make func not inline (see the answer from AbstractDissonance), or, if you absolutely need it to be inline, use reinterpret_cast:

class base;
class derived;

class other
{
    public:
        void func() {base1 = reinterpret_cast<base*>(derived1);}
        base* base1;
        derived* derived1;
};

This is bad because it is not guaranteed to work by the C++ standard, and it will almost certainly not work if you use multiple/virtual inheritance. Use this only if func has to be as fast as possible (i.e. inline), and if you don't need your code to be portable.

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