The top left corner of your first rectangle is placed in the default location (0|0) and the other rectangles are placed relative to that one through the anchors.
As the top left corner of the scene rectangle shows (0|0), you can't see the blue rectangle as it's outside the scene.
So either move the whole thing a bit to the right-hand side, or tell the scene to have X = 0 in its middle (if that is supported by QML - can't test it here unfortunately)