I just did a quick test and the compiler optimizes the code. This basic example Main method.
public static void OptionalParamMethod(bool input, string input2 = null)
{
}
public static void Main(string[] args)
{
OptionalParamMethod(true);
OptionalParamMethod(false, "hello");
}
Compiles to this so the optional params are filled in by the compiler.
public static void Main(string[] args)
{
OptionalParamMethod(true, null);
OptionalParamMethod(false, "hello");
}
As for performance you could argue optional parameters have a slight advantage as there is only a single method call rather than chained method calls like you would normally have for an overloaded method. The code below is compiled output to show what I am talking about. The difference is quite academic though and I doubt you would ever notice in practice.
public static void Main(string[] args)
{
OptionalParamMethod(true, null);
OptionalParamMethod(false, "hello");
OverloadParamMethod(true);
OverloadParamMethod(false, "hello");
}
public static void OptionalParamMethod(bool input, [Optional, DefaultParameterValue(null)] string input2)
{
Console.WriteLine("OptionalParamMethod");
}
public static void OverloadParamMethod(bool input)
{
OverloadParamMethod(input, null);
}
public static void OverloadParamMethod(bool input, string input2)
{
Console.WriteLine("OverloadParamMethod");
}