Question

I'm looking for an easy to use 3D scene renderer for Python. All I'm looking for is to be able to:

  • Load a 3D scene model
  • Render it using an orthographic camera
  • Export the image so I can perform analysis

So far the software I've found is either too low-level (like basic OpenGL bindings) or too complex (like Ogre). Any advice?

Was it helpful?

Solution

Really depends exactly what you want to accomplish. How complex is your scene? What sort of render quality are you after? Do you need real-time animation, or are rendered stills good enough?

First-rate, full game engines (have been used for commercial games)

Less popular 3d engines, new or beta: YMMV.

Low-level OpenGL interfaces - more control, more for you to do yourself

Non-realtime interfaces

OTHER TIPS

I would recommend Panda3D. It supports everything in the list, and is "high-level" too. The manual describes how to achieve everything needed.

Licensed under: CC-BY-SA with attribution
Not affiliated with StackOverflow
scroll top