Const correctness in C++ operator overloading returns
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08-07-2019 - |
Question
I'm a little confused as to why I've been told to return const foo from a binary operator in c++ instead of just foo.
I've been reading Bruce Eckel's "Thinking in C++", and in the chapter on operator overloading, he says that "by making the return value [of an over-loading binary operator] const, you state that only a const member function can be called for that return value. This is const-correct, because it prevents you from storing potentially valuable information in an object that will be most likely be lost".
However, if I have a plus operator that returns const, and a prefix increment operator, this code is invalid:
class Integer{
int i;
public:
Integer(int ii): i(ii){ }
Integer(Integer&);
const Integer operator+();
Integer operator++();
};
int main(){
Integer a(0);
Integer b(1);
Integer c( ++(a + b));
}
To allow this sort of assignment, wouldn't it make sense to have the + operator return a non-const value? This could be done by adding const_casts, but that gets pretty bulky, doesn't it?
Thanks!
Solution
When you say ++x, you're saying "add 1 to x, store the result back into x, and tell me what it was". This is the preincrement operator. But, in ++(a+b), how are you supposed to "store the result back into a+b"?
Certainly you could store the result back into the temporary which is presently holding the result of a+b, which would vanish soon enough. But if you didn't really care where the result was stored, why did you increment it instead of just adding one?
OTHER TIPS
FYI, ++(a + b)
is illegal even with PODs (plain old data types, like int
). So it makes sense not to allow it for your own class types either. Try this:
int a = 1;
int b = 2;
int c = ++(a+b);
GCC returns error: lvalue required as increment operand
.
In your case, it would be preferable make your copy constructor take a const Integer
argument, and create your Integer c
like this instead:
Integer c(a + b + Integer(1));
Copy constructors usually take a const reference, solving that problem for you.
(Having non-const copy ctor implies some transfer of resources, which can be useful sometimes, but for 99% of all situations, it's not needed)
I believe OP's example would be suitable to the question if the addition operator is substituted with any other binary operator that returns a reference, for example an assignment operator:
Integer c( ++(a = b));
I came here wondering whether I should make my assignment operator return a const or a non-const reference. Some tutorials use non-const versions, contrary to "Thinking in C++"'s advice. And some other references give reasoning behind that:
Notice that the returned reference is not declared const. This can be a bit confusing, because it allows you to write crazy stuff like this:
MyClass a, b, c;
...
(a = b) = c; // What??
At first glance, you might want to prevent situations like this, by having operator= return a const reference. However, statements like this will work with primitive types. And, even worse, some tools actually rely on this behavior. Therefore, it is important to return a non-const reference from your operator=. The rule of thumb is, "If it's good enough for ints, it's good enough for user-defined data-types."